Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -10/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Mangled by a small abomination (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:12 (161 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 161, Time: 00:00:12 Health: -10/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Found 4 gold pieces. Found a corrupted altar of Lugonu. You now have 4 gold pieces. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. Unknown command. Found 9 gold pieces. Unknown command. Found a silvery potion. Unknown command. You now have 13 gold pieces (gained 9). There is a gateway leading out of the Abyss here. Found a ration. A small abomination comes into view. You see here a ration. The small abomination misses you. You hit the small abomination but do no damage. The small abomination closely misses you. You slash the small abomination! The small abomination closely misses you. You barely miss the small abomination. The small abomination hits you but does no damage. You barely miss the small abomination. The small abomination hits you. You take 5 damage, and have 13/18 hp. MASSIVE DAMAGE!! You barely miss the small abomination. The small abomination hits you. The small abomination hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/18 hp. MASSIVE DAMAGE!! You hit the small abomination. The small abomination hits you! Ouch! That really hurt! You die... ... .##.. ...# ... # ##..##.#.### ... ...... #..#..#.# ..#....# # .#. ###..#..# #.##...###.%.....# #... #.....#@.#..# ..#.####.. #.x...... . .#. . ..#..#.##. #..#......###...# ###.....##..#...# ..####. #.###... ####.#.#.#{# .# .#.# #.###.### .# . ### .# # ยง.. .. #. You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 153 | Abyss:1 | Noticed a small abomination 160 | Abyss:1 | HP: 4/18 [small abomination (8)] 161 | Abyss:1 | Mangled by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 6 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 95.0 | 161.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 95.0 | 161.0 +-------+-------+-------+-------+-------+----------------------