Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:02:20 (213 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 213, Time: 00:02:20 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 28 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of acquirement {unknown} Potions d - a potion of lignification {unknown} e - a potion of flight {unknown} Comestibles c - 3 rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a bubbling red potion. Found a corrupted altar of Lugonu. You are suddenly pulled into a different region of the Abyss! Found a robe. Found a metallic orange potion. d - a metallic orange potion Found a ration. A demonic crawler comes into view. c - 2 rations (gained 1) Found a gateway leading deeper into the Abyss. Found a gateway leading out of the Abyss. Tentacles burst from the starspawn's body! 2 starspawn tentacles come into view. The starspawn tentacle moves out of view. The starspawn tentacle grabs you. The starspawn tentacle constricts you. You take 3 damage, and have 15/18 hp. You escape the starspawn tentacle's grasp. There is a gateway leading deeper into the Abyss here. You can't go up here! You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a bubbling red potion. Found a blossoming altar of Fedhas. Found a gateway leading deeper into the Abyss. e - a bubbling red potion Found a gateway leading out of the Abyss. There is a gateway leading deeper into the Abyss here. Health restored: 18 The blink frog croaks. You hear a roar! The blink frog blinks! The blink frog blinks! There is a gateway leading deeper into the Abyss here. You can't go up here! The blink frog blinks! You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Beware, you cannot shaft yourself on this level. Found a ration and 28 gold pieces. Found a leather armour. Found a corrupted altar of Lugonu. c - 3 rations (gained 1) There is a corrupted altar of Lugonu here. Found a scroll labeled YTINAACWOBB. Found a scroll labeled ATOTOA QEPPES. You now have 28 gold pieces. f - a scroll labeled YTINAACWOBB A small abomination comes into view. You see here a scroll labeled ATOTOA QEPPES. Found an inky potion. An unseen horror comes into view. The unseen horror moves out of view. g - a scroll labeled ATOTOA QEPPES A tentacled starspawn comes into view. A large abomination comes into view. Found a gateway leading out of the Abyss. An ettin skeleton comes into view. There is a gateway leading out of the Abyss here. You pass through the gate. The goblin shouts! There is a staircase leading out of the dungeon here. { { { { ### #@# ............... .......#######. ....... .g....# ...... ...... ...... You could see a goblin. Vanquished Creatures (others) 4 starspawn tentacles 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:1 | Noticed a demonic crawler 48 | Abyss:1 | Noticed a tentacled starspawn 82 | Abyss:2 | Found a blossoming altar of Fedhas. 108 | Abyss:2 | Noticed a blink frog 126 | Abyss:3 | Found a corrupted altar of Lugonu. 146 | Abyss:3 | Noticed a small abomination 157 | Abyss:3 | Noticed an unseen horror 195 | Abyss:3 | Noticed a tentacled starspawn 198 | Abyss:3 | Noticed a large abomination 204 | Abyss:3 | Noticed an ettin skeleton 212 | D:1 | Escaped the Abyss 213 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_handbag, minmay_misc_feat_square Abyss:2: patterned_corridor, gammafunk_abyss_exit_x_factor Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: D:1: onia_arrival_handbag, minmay_misc_feat_square Abyss:2: patterned_corridor, gammafunk_abyss_exit_x_factor Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 53.2 Dungeon | 0.5 | 0.5 | 0.0 | 0.0 | 0.0 | 1.0 Abyss | 99.5 | 99.5 | 0.0 | 0.0 | 0.0 | 70.7 +-------+-------+-------+-------+-------+----------------------