Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -14/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Demolished by a chaos spawn (18 damage) ... on level 1 of the Abyss. The game lasted 00:00:36 (79 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 79, Time: 00:00:37 Health: -14/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of magic mapping {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a scroll labeled ANARES GOKLA. d - a scroll labeled ANARES GOKLA You enter the shallow water. Moving in this stuff is going to be slow. A ynoxinul comes into view. A chaos spawn comes into view. The chaos spawn bleats! The chaos spawn moves out of view. The chaos spawn gores you! The chaos spawn shocks you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 4/18 hp. MASSIVE DAMAGE!! You hit the chaos spawn but do no damage. The chaos spawn misses you. You hit the chaos spawn. The chaos spawn hits you!! Ouch! That really hurt! You die... # ### .. #.# ##.## ###.# #....###..### # #.##..##.#4#.# ...#.....#..@..## . .. ...........# ...............# .#.....####..#.# #.#### # .##.#.# . #.#.##. .##.# ##..#. #. .# ##.##.. .# . ##.##.. # You could see a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 59 | Abyss:1 | Noticed a ynoxinul 76 | Abyss:1 | Noticed a chaos spawn 77 | Abyss:1 | HP: 4/18 [chaos spawn (7)] 79 | Abyss:1 | Demolished by a chaos spawn Vault maps used: Abyss:1: due_exit_kobolds Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Abyss:1: due_exit_kobolds Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.0 +-------+-------+-------+-------+-------+----------------------