Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Slain by a thrashing horror (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:42 (94 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 94, Time: 00:00:43 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 2 scrolls of random uselessness {unknown} e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. Found 2 scrolls labeled SOEDONUJISH. Found 19 bolts. Found a gateway leading out of the Abyss. Found a scroll labeled HYOPENTUPRA. d - 2 scrolls labeled SOEDONUJISH e - a scroll labeled HYOPENTUPRA Found a ration. c - 2 rations (gained 1) An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. A small abomination comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. Found a scroll labeled QENOUFA ADOOGH. Found a robe. A thrashing horror comes into view. The thrashing horror roars! You feel ill. You see here a scroll labeled QENOUFA ADOOGH. f - a scroll labeled QENOUFA ADOOGH The small abomination closely misses you. The thrashing horror tramples you. You stumble backwards! You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... . ....#.# .##. . ..#..#. #...# # #. ###......##.#... #. #.# ......# .#...#. #.. ..##...## ##..#... ...##.#.###..... .#.. #..#.#xx##.# # .## ##X..#....## x# .. #@.[##...#..##.# #...........#.. .#...# #.#...##.......#.#.##. #..## #...#...#.#. .. #.# ..#.##.#...##.#.# ## #......###### .#.# #.##### #. #..# # # #..#. . .##.. You could see an ancient zyme, a thrashing horror and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 80 | Abyss:1 | Noticed an ancient zyme 84 | Abyss:1 | Noticed a small abomination 91 | Abyss:1 | Noticed a thrashing horror 94 | Abyss:1 | Slain by a thrashing horror Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 94.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 94.0 +-------+-------+-------+-------+-------+----------------------