Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Slain by an orange demon (10 damage) ... on level 1 of the Abyss. The game lasted 00:01:15 (144 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 144, Time: 00:01:15 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Found 15 gold pieces. Found a corrupted altar of Lugonu. You now have 15 gold pieces. Found a scroll labeled QONAKU OC WAROQEOH. d - a scroll labeled QONAKU OC WAROQEOH Found a hunting sling. Unknown command. Found 13 stones. You see here 13 stones. An orange demon comes into view. Found a hunting sling. You see here a hunting sling. The orange demon closely misses you. The orange demon barely misses you. x2 You see here a hunting sling. You hit the orange demon. The orange demon stings you! The orange demon closely misses you. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You hit the orange demon. The orange demon closely misses you. The orange demon hits you. The orange demon stings you! Ouch! That really hurt! You die... ..#.# #. ..# ## .###.###.# #..#.4#.### ## {.#..#..#.##.# ####...#.....# #..#....## ##...##.#4#.# #####.. ##@## . . . ###.# # # #.# . #. #.# { . .# ### # #. .. #.# You could see an orange demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 111 | Abyss:1 | Noticed an orange demon 144 | Abyss:1 | Slain by an orange demon Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 144.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 144.0 +-------+-------+-------+-------+-------+----------------------