Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Killed by divine providence ... invoked by a smoke demon (15 damage) ... on level 2 of the Abyss. The game lasted 00:01:02 (135 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 135, Time: 00:01:03 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} e - 2 potions of lignification {unknown} g - a potion of haste {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. Found a bubbling pink potion. Found a gateway leading deeper into the Abyss. d - a bubbling pink potion There is a gateway leading deeper into the Abyss here. Found 2 orange potions. Found a scroll labeled LEUZUJ VILLA. e - 2 orange potions A small abomination comes into view. Found a gateway leading deeper into the Abyss. f - a scroll labeled LEUZUJ VILLA An ice dragon zombie comes into view. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You can't go up here! The ice dragon zombie closely misses you. The ice dragon zombie claws you. The ice dragon zombie closely misses you. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a glowing cyan potion and 14 sling bullets. You take 1 damage, and have 17/18 hp. g - a glowing cyan potion Health restored: 18 Found a ration. c - 2 rations (gained 1) A small abomination comes into view. Found a whip. Found a leather armour. You see here a whip. Found 14 gold pieces. Found a ration. The small abomination hits you. You take 1 damage, and have 17/18 hp. The small abomination hits you. You take 2 damage, and have 15/18 hp. A quasit comes into view. A large abomination comes into view. The small abomination closely misses you. The quasit closely misses you. The quasit misses you. The quasit claws you but does no damage. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. You take 2 damage, and have 13/18 hp. The small abomination misses you. The small abomination hits you. You take 1 damage, and have 13/18 hp. The small abomination misses you. The small abomination misses you. The quasit barely misses you. The quasit closely misses you. The quasit claws you but does no damage. A crimson imp comes into view. The crimson imp shouts! The quasit completely misses you. The quasit claws you but does no damage. x2 A smoke demon comes into view. The smoke demon roars! The quasit barely misses you. The quasit claws you. The quasit claws you but does no damage. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! You die... ##.#####.##...#.# ####...###...###.#.. #.#.....#.....#..# . #.................. .#....X#.....#.§#.# ##..x###...### .. ##5## # ##. ##...## .5# #@....# §..# #............. ... #..#..#.....#.3. .#. ...###...###... ...#. ##.## #.# .# # ... .. ... .... You could see a large abomination, a smoke demon, a small abomination and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 32 | Abyss:1 | Noticed a small abomination 48 | Abyss:1 | Noticed an ice dragon zombie 71 | Abyss:2 | Noticed a large abomination 82 | Abyss:2 | Noticed a small abomination 109 | Abyss:2 | Noticed a quasit 112 | Abyss:2 | Noticed a large abomination 130 | Abyss:2 | Noticed a crimson imp 133 | Abyss:2 | Noticed a smoke demon 135 | Abyss:2 | Killed from afar by a smoke demon Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 7 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 +-------+-------+-------+-------+-------+----------------------