Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Slain by an unseen horror (7 damage) ... on level 1 of the Abyss. The game lasted 00:01:00 (108 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 108, Time: 00:01:00 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles d - 17 bolts Armour b - a +0 leather armour (worn) Scrolls e - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a scroll labeled PEPLAO DOORGHA. Found a corrupted altar of Lugonu. Found 17 bolts. Found a gateway leading out of the Abyss. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found a gateway leading deeper into the Abyss. You see here 17 bolts. d - 17 bolts e - a scroll labeled PEPLAO DOORGHA There are no items here. Found a gateway leading deeper into the Abyss. Found a robe. You see here a robe. A shadow dragon zombie comes into view. A red devil comes into view. It is wielding a trident. An unseen horror comes into view. A small abomination comes into view. The unseen horror hits you. You take 1 damage, and have 17/18 hp. The unseen horror hits you. The unseen horror barely misses you. You take 2 damage, and have 15/18 hp. You barely miss the unseen horror. The unseen horror hits you! You take 8 damage, and have 7/18 hp. MASSIVE DAMAGE!! The unseen horror closely misses you. The unseen horror hits you! You die... ........ ... .. #......# .... ..##......##.... ................ ................ ................ .................. .......x@.......... ................... ..##......##......# .##......##......##.# ........4.......... ..# ....x.................. ................ .....# ......................# ................. ...## You could see an unseen horror (invisible), a red devil and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 83 | Abyss:1 | Noticed a shadow dragon zombie 96 | Abyss:1 | Noticed a red devil 103 | Abyss:1 | Noticed an unseen horror 104 | Abyss:1 | Noticed a small abomination 108 | Abyss:1 | Slain by an unseen horror Vault maps used: Abyss:1: hangedman_abyss_or_decor_jellyfish_corner Action || total -------------------------++------- Melee: Hand axe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Abyss:1: hangedman_abyss_or_decor_jellyfish_corner Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 +-------+-------+-------+-------+-------+----------------------