Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, 16/18 HPs) Began as a Formicid Abyssal Knight on Oct 5, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (129 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 129, Time: 00:01:47 Health: 16/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 15 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + f - +0 short sword of Nevumubb {protect, Int+4} (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe f - the cursed +0 short sword of Nevumubb (weapon) {protect, Int+4} (You found it on level 2 of the Abyss) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It has a curse placed upon it. Armour b - a +0 leather armour (worn) Potions d - 2 potions of cancellation {unknown} e - a potion of degeneration {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. No target in view! Found 2 bubbling purple potions. Found a viscous grey potion. d - 2 bubbling purple potions e - a viscous grey potion A starcursed mass comes into view. The starcursed mass shrieks in your mind. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You can't go up here! You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a crystal short sword. You see here a crystal short sword. f - a crystal short sword Found a broad axe. Found a plate armour. A rakshasa comes into view. It is wielding a long sword. You pass through the gate. You can no longer depart the Abyss at will. Found an emerald potion. Found an escape hatch in the floor. There is a staircase leading out of the dungeon here. You now have 1/2 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel clever. The cursed +0 short sword of Nevumubb {protect, Int+4} hums with potential! It sticks to your hand! f - the cursed +0 short sword of Nevumubb (weapon) {protect, Int+4} ####### +!....# #.....# {#.@>..#{ #.....# +.....# #+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:1 | Noticed a starcursed mass 56 | Abyss:2 | Noticed a dire elephant skeleton 60 | Abyss:2 | Got a crystal short sword 125 | Abyss:2 | Noticed a rakshasa 127 | D:1 | Escaped the Abyss 128 | D:1 | Identified the cursed +0 short sword of Nevumubb {protect, | Int+4} (You found it on level 2 of the Abyss) 129 | D:1 | Quit the game Vault maps used: D:1: shiori_arrival_maze Abyss:1: due_exit_kobolds Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: D:1: shiori_arrival_maze Abyss:1: due_exit_kobolds Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 Dungeon | 1.6 | 1.6 | 0.0 | 0.0 | 0.0 | 2.0 Abyss | 98.4 | 98.4 | 0.0 | 0.0 | 0.0 | 63.5 +-------+-------+-------+-------+-------+----------------------