Dungeon Crawl Stone Soup version 0.23-a0-293-g65bf2d1 (webtiles) character file. 3 Serulin the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Oct 4, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (182 turns). Serulin the Firebug (Octopode Fire Elementalist) Turns: 182, Time: 00:00:40 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles a - a chunk of flesh {@w0} b - a ration Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Serulin the Octopode Fire Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. A dart slug comes into view. You open the door. There is an open door here. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You tentacle-slap the dart slug. You squeeze the dart slug. You kill the dart slug! No target in view! You start resting. Health restored: 11 Found 23 arrows and 13 gold pieces. A rat comes into view. Found 18 stones. A rat is nearby! Aim: a rat The flame tongue misses the rat. You now have 2/3 mp. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat, but do no damage. The rat bites you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You tentacle-slap the rat but do no damage. Your squeeze misses the rat. You constrict the rat, but do no damage. The rat bites you. You take 1 damage, and have 7/11 hp. You barely miss the rat. You constrict the rat. The rat bites you. You take 3 damage, and have 4/11 hp. MASSIVE DAMAGE!! Aim: a rat (moderately wounded, constricted by you) The flame tongue hits the rat. You kill the rat! You now have 1/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You butcher the rat corpse. a - a chunk of flesh {@w0} You see here a rat skeleton. A jackal comes into view. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. Things that are here: 13 gold pieces; a ration A hobgoblin comes into view. A rat comes into view. The jackal bites you but does no damage. A jackal comes into view. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! The jackal bites you. You die... ≈≈P ... .. .. # .# ... #####.# ##.. .....###..h#.###..(. # .......g..h@....... .# ......##..h#....... ..# ..... #$..#....#...... #..# #...#....# ..... .r.##.##h..#....#...... ...hh..........÷....... h###.######.####...... .................... ## #######.####.(.... You could see 4 jackals and a hobgoblin. Vanquished Creatures A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | HP: 2/11 [jackal (3)] 182 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_maybe_door_vault, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_lagoon_b Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 2 Tentacles || 1 Cast: Flame Tongue || 2 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lightli_arrival_maybe_door_vault, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_lagoon_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 68.1 | 12.1 | 182.0 Dungeon | 100.0 | 100.0 | 0.0 | 68.1 | 12.1 | 182.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------