Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 23 Serulin the Insei (level 3, 22/23 HPs) Began as an Octopode Transmuter on Sept 26, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:44 (984 turns). Serulin the Insei (Octopode Transmuter) Turns: 984, Time: 00:01:45 Health: 22/23 AC: 1 Str: 9 XL: 3 Next: 0% Magic: 4/6 EV: 13 Int: 16 God: Gold: 51 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . m - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons m - a cursed -3 dagger (weapon) (You took it off an orc on level 2 of the Dungeon) Missiles a - 30 arrows Potions d - a potion of flight {unknown} e - a potion of degeneration {unknown} f - a potion of invisibility {unknown} h - a potion of might {unknown} l - a potion of curing {unknown} Comestibles c - a ration {@e1} Skills: + Level 1.4 Fighting - Level 2.0 Dodging * Level 3.4 Unarmed Combat - Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 7% 1 #...... s - Sticks to Snakes Tmut #....... 11% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 36% 3 ###.... Ice Form Ice/Tmut #....... 77% 4 #####.. Blade Hands Tmut #......... 89% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal barks! x3 You tentacle-slap the jackal. You kill the jackal! The jackal bites you. You see here a jackal corpse. You take 3 damage, and have 15/18 hp. You tentacle-slap the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal barely misses you. An adder comes into view. The jackal closely misses you. The jackal bites you. The adder moves out of view. You take 2 damage, and have 13/18 hp. You tentacle-slap the jackal. You constrict the jackal. The jackal bites you. An orc comes into view. It is wielding an enchanted dagger. The jackal closely misses you. The jackal bites you. You take 5 damage, and have 8/18 hp. MASSIVE DAMAGE!! The orc shouts! You tentacle-slap the jackal. You kill the jackal! The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. You bludgeon the jackal! You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 18 Memorise Sticks to Snakes, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. You climb downwards. The frilled lizard hisses angrily. A hobgoblin comes into view. It is wielding a club. The orc barely misses you. There is a stone staircase leading up here. The hobgoblin shouts! You tentacle-slap the orc. You grab the orc. You constrict the orc. The orc misses you. You tentacle-slap the orc. You kill the orc! The frilled lizard closely misses you. You closely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. The frilled lizard bites you. A rat comes into view. You take 2 damage, and have 16/18 hp. You create a snake! You now have 30 arrows. You constrict the frilled lizard. You kill the frilled lizard! You now have 3/5 mp. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You constrict the hobgoblin, but do no damage. The rat falls through a shaft! The shaft crumbles and collapses. Your ball python bites the hobgoblin but does no damage. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. You constrict the hobgoblin. Your ball python bites the hobgoblin. You tentacle-slap the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 5 hp, and now have 21/23 hp. You see here an enchanted dagger. m - an enchanted dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your tentacle! m - a cursed -3 dagger (weapon) There is a stone staircase leading up, spattered with blood here. As you read the scroll labeled BENATT REID, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled DUDAESCH YXASCH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled HAFYADDUEDGH, it crumbles to dust. You experience a momentary feeling of inescapable doom! It was a scroll of random uselessness. As you read the scroll labeled HEALUU YGGOUNN, it crumbles to dust. It is a scroll of enchant weapon. Really abort (and waste the scroll)? Okay, then. As you read the scroll labeled MOERPHU LAYBA, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Your surroundings suddenly seem different. An adder comes into view. The adder hisses angrily. The adder moves out of view. ...# ..### ....# ....#### #...... #.... ##..# #.@.# #...# #..... #....... #.#....## .. #. ...... #. #. #...### .. #. ...# #. .. There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) An orc (D:2) 2 bats (D:1) A goblin (D:1) 3 hobgoblins 7 jackals A frilled lizard (D:2) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 963 | D:1 | Learned a level 2 spell: Sticks to Snakes 971 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/6 984 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_snail, hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Unarmed || 34 Constrict || 11 Tentacles || 7 Cast: Sticks to Snakes || 1 Use: Scroll || 5 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_snail, hangedman_abyss_or_decor_lesser_grid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 14.9 | 73.5 | 487.0 Dungeon | 100.0 | 100.0 | 1.0 | 14.9 | 73.5 | 487.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------