Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 31 Serulin the Insei (level 3, 23/23 HPs) Began as an Octopode Transmuter on Sept 26, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:19 (984 turns). Serulin the Insei (Octopode Transmuter) Turns: 984, Time: 00:02:19 Health: 23/23 AC: 1 Str: 9 XL: 3 Next: 22% Magic: 6/6 EV: 13 Int: 14 God: Gold: 98 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . b - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, dopey 1, mutation resistance 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Missiles a - 12 arrows Potions g - 2 potions of brilliance h - 2 potions of curing i - a potion of invisibility {unknown} j - a potion of heal wounds Comestibles c - 4 rations {@e1} Skills: + Level 1.5 Fighting + Level 2.2 Dodging * Level 3.5 Unarmed Combat - Level 2.0 Spellcasting * Level 2.5 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 13% 2 ###.... Spider Form Tmut/Pois #......... 38% 3 ####... Ice Form Ice/Tmut #....... 80% 4 #####.. Blade Hands Tmut #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are dopey. (Int -2) You are somewhat resistant to further mutation. Message History The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach is poisoned. You grab the giant cockroach. You constrict the giant cockroach, but do no damage. You kill the giant cockroach! No target in view! You butcher the giant cockroach corpse. f - 10 chunks of flesh {@w0} (gained 2) A giant cockroach comes into view. A giant cockroach is nearby! A rat comes into view. A rat comes into view. You hit the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 22/23 hp. You hit the giant cockroach. The giant cockroach is poisoned. Your grab misses the giant cockroach. Your tentacle-slap misses the giant cockroach. You kill the giant cockroach! The rat misses you. You hit the rat but do no damage. The rat is poisoned. Your grab misses the rat. The rat barely misses you. You closely miss the rat. Your grab misses the rat. The rat bites you. You take 2 damage, and have 20/23 hp. There are monsters nearby! You hit the rat. The rat looks as sick as possible! Your grab misses the rat. You kill the rat! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! You butcher the rat corpse. f - 11 chunks of flesh {@w0} (gained 1) You butcher the giant cockroach corpse. f - 13 chunks of flesh {@w0} (gained 2) You butcher the rat corpse. f - 14 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. Found a ration. Health restored: 23 c - 4 rations {@e1} (gained 1) Found 15 gold pieces. Some of the chunks of flesh in your inventory have rotted away. You now have 98 gold pieces (gained 15). Some of the chunks of flesh in your inventory have rotted away. Found a scroll labeled HATEXI KACS. e - 4 scrolls labeled HATEXI KACS (gained 1) The goblin is too close now for your liking. A goblin is nearby! A goblin is nearby! The goblin shouts! You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin closely misses you. You completely miss the goblin. You constrict the goblin. The goblin hits you with a dagger of distortion. Your surroundings suddenly seem different. You lose your grip on something. You take 1 damage, and have 22/23 hp. No target in view! No target in view! You see here a leather armour. You see here a leather armour. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Done exploring. Health restored: 23 No target in view! Done exploring. Done exploring. As you read the scroll labeled HATEXI KACS, it crumbles to dust. It is a scroll of identify. d - a potion of mutation As you read the scroll of identify, it crumbles to dust. g - 2 potions of brilliance As you read the scroll of identify, it crumbles to dust. h - 2 potions of curing As you read the scroll of identify, it crumbles to dust. j - a potion of heal wounds Really quaff d - a potion of mutation {!q}? You feel extremely strange. You feel stupid. You feel genetically stable. Unknown command. (D) Dungeon Where to? (? - help) You see here 18 stones. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. It is wielding a club. Found 13 arrows and 10 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. . .. ..g .... ...(. ###.....> #@..# #......## .........# .........# ..##..$..# . #.....# ....... ##.....# You could see a hobgoblin (sleeping). Vanquished Creatures A gnoll (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) 3 kobolds (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 518 | D:1 | Reached XP level 3. HP: 19/23 MP: 6/6 943 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 943 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 984 | D:2 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 D:2: uniq_robin Action || total -------------------------++------- Melee: Dagger || 34 Constrict || 12 Unarmed || 3 Tentacles || 5 Punch || 1 Cast: Beastly Appendage || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 6 Armor: Skin || 3 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 D:2: uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 0.0 | 80.3 | 472.5 Dungeon | 100.0 | 100.0 | 4.0 | 0.0 | 80.3 | 472.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------