Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 142 Serulin the Chiller (level 5, 2/38 HPs) Began as a Barachi Ice Elementalist on Sept 14, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:15:05 (3012 turns). Serulin the Chiller (Barachi Ice Elementalist) Turns: 3012, Time: 00:15:06 Health: 2/38 AC: 3 Str: 15 XL: 5 Next: 25% Magic: 0/9 EV: 16 Int: 16 God: Gold: 132 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . SeeInvis . o - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + f - +0 helmet rElec . Reflect . q - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn i - +3 ring of evasion MPRegen 0.11/turn (no ring) @: mighty, very slightly contaminated, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (You took it off a goblin on level 1 of the Dungeon) o - a +0 hunting sling (weapon) (You found it on level 2 of the Dungeon) u - a +2 spear of freezing (You took it off Robin on level 2 of the Dungeon) y - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles h - 22 sling bullets (quivered) w - 63 stones A - 15 poisoned needles Armour a - a +0 robe (worn) f - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) q - a scarf of spirit shield (worn) (You found it on level 2 of the Dungeon) Jewellery i - a +3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant armour {unknown} m - 2 scrolls of teleportation v - a scroll of remove curse {unknown} x - a scroll of amnesia {unknown} B - a scroll of noise {unknown} Potions d - 2 potions of might e - a potion of resistance {unknown} g - a potion of mutation {unknown} j - 2 potions of flight {unknown} l - a potion of brilliance {unknown} n - 2 potions of invisibility {unknown} p - 2 potions of magic {unknown} r - 2 potions of curing s - a potion of lignification {unknown} t - a potion of ambrosia {unknown} C - a potion of heal wounds {unknown} Comestibles c - 6 rations {@e1} z - a chunk of flesh {@w0} Skills: + Level 2.1 Fighting + Level 3.2 Dodging - Level 1.8 Stealth + Level 3.0 Spellcasting - Level 1.1 Conjurations * Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... b - Summon Ice Beast Ice/Summ ##...... 54% 4 #####.. x - Throw Frost Conj/Ice ##.... 8% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice ##...... 19% 3 ###.... Throw Icicle Conj/Ice ##...... 45% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You now have 7/9 mp. Things that are here: a blowgun; 15 poisoned needles; a kobold corpse y - a blowgun; A - 15 poisoned needles Found 8 gold pieces. MP restored: 9 You now have 132 gold pieces (gained 8). Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. y - a +0 blowgun (weapon) You open the door. There is an open door here. Found a black potion. You open the door. Found a scroll labeled UKE IMIURCH. There is an open door here. B - a scroll labeled UKE IMIURCH C - a black potion Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. Grinder shouts! Grinder blinks! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 hunting sling (weapon) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. You feel very mighty all of a sudden. Firing (i - inventory. (/) - cycle) h - 27 sling bullets (quivered) Aim: Grinder You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder gestures at you. You resist with significant effort. Firing (i - inventory. (/) - cycle) h - 26 sling bullets (quivered) Aim: Grinder You shoot a sling bullet. The gnoll shouts! The sling bullet hits Grinder. Firing (i - inventory. (/) - cycle) h - 25 sling bullets (quivered) Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder misses you. Firing (i - inventory. (/) - cycle) h - 24 sling bullets (quivered) Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet hits Grinder. Grinder hits you! You writhe in agony. You take 8 damage, and have 30/38 hp. MASSIVE DAMAGE!! You now have 7/9 mp. Firing (i - inventory. (/) - cycle) h - 23 sling bullets (quivered) Aim: Grinder (lightly wounded) You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder gestures at you. Pain shoots through your body! You take 11 damage, and have 19/38 hp. MASSIVE DAMAGE!! You now have 5/9 mp. Aim: Grinder (lightly wounded) You freeze Grinder. Grinder resists. Grinder barely misses you. You now have 4/9 mp. Aim: Grinder (lightly wounded) You freeze Grinder. Grinder resists. Grinder misses you. The gnoll hits you from afar with a spear! You take 6 damage, and have 13/38 hp. You now have 2/9 mp. Aim: Grinder (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder barely misses you. The gnoll barely misses you. You now have 1/9 mp. Aim: Grinder (lightly wounded) You freeze Grinder. Grinder resists. Grinder gestures at you. You suddenly lose the ability to move! The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * Grinder blinks! The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. x2 You can move again. You take 11 damage, and have 2/38 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Really attack while wielding your +0 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +0 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +0 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +0 hunting sling? Okay, then. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. #.'.......# #.. ###.......# #.. #.......# #..# ## #.......# #... .... ###....########... ....########............$.. ##.........g....######.#.#. ..........##.#.# #. #......5@(.(#.# #...... #........####.# ##.##.# ##......#'###.. ?..# . ####.......#.# #.##.# .. #.......#.# ##.##.# ...#####.......#####.......# .........#............)..... .........#.#.#####.#. .....# .........#...# ....... You could see Grinder and a gnoll. Vanquished Creatures Robin (D:2) 2 gnolls (D:3) 4 adders (D:2) 3 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:2) 4 giant cockroaches 19 goblins 10 hobgoblins 2 kobolds 2 quokkas 3 bats 2 frilled lizards A jackal skeleton (D:4) 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | HP: 3/13 [hobgoblin/club (1)] 401 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 526 | D:1 | Reached skill level 4 in Ice Magic 566 | D:1 | Reached skill level 1 in Fighting 932 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 961 | D:1 | You fall through a shaft! 1292 | D:2 | Noticed Robin 1313 | D:1 | Reached XP level 4. HP: 28/32 MP: 5/8 1550 | D:2 | Reached skill level 3 in Dodging 1694 | D:2 | Killed Robin 1695 | D:2 | Reached skill level 5 in Ice Magic 1696 | D:2 | Reached skill level 2 in Fighting 1979 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 1988 | D:3 | Noticed Grinder 2378 | D:4 | Reached skill level 3 in Spellcasting 2715 | D:2 | Learned a level 4 spell: Summon Ice Beast 2839 | D:3 | Learned a level 2 spell: Throw Frost 3008 | D:3 | Paralysed by Grinder for 4 turns 3008 | D:3 | HP: 8/38 [gnoll/spear (5)] 3009 | D:3 | HP: 2/38 [gnoll/spear (6)] 3012 | D:3 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_a D:2: first_ration, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, uniq_robin D:3: uniq_jessica, uniq_grinder D:4: marbit_many_paths, tgw_fedhas, hangedman_ru_absence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 4 5 | 5.2 Fighting | 1 2 | 2.1 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Stealth | | 1.8 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Club | 1 | || 1 Dagger | 12 | 5 || 17 Fire: Hunting sling | 24 | 45 || 69 Cast: Freeze | 39 | 39 || 78 Abil: Hop | 1 | 3 || 4 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Eat: Chunk | 2 | 3 || 5 Ration | | 1 || 1 Armor: Robe | 7 | 7 || 14 Dodge: Dodged | 38 | 26 || 64 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 165 | 39 | 19.1 | 49 | 13 | 21.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 2 | 5.1 | 21 | 1 | 4.5 D:2 | 90 | 37 | 29.1 | 20 | 12 | 37.5 D:3 | 37 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_tiny_a D:2: first_ration, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, uniq_robin D:3: uniq_jessica, uniq_grinder D:4: marbit_many_paths, tgw_fedhas, hangedman_ru_absence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 36.5 | 25.7 | 739.2 Dungeon | 100.0 | 100.0 | 1.8 | 36.5 | 25.7 | 739.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 +-------+-------+-------+-------+-------+----------------------