Dungeon Crawl Stone Soup version 0.22-a0-568-g270d1ae (webtiles) character file. 56 Serulin the Chiller (level 3, 26/26 HPs) Began as a Draconian Ice Elementalist on June 29, 2018. Was a Follower of Zin. Quit the game on level 2 of the Dungeon. The game lasted 00:04:21 (1471 turns). Serulin the Chiller (Draconian Ice Elementalist) Turns: 1471, Time: 00:04:21 Health: 26/26 AC: 5 Str: 10 XL: 3 Next: 69% Magic: 5/6 EV: 12 Int: 16 God: Zin [*.....] Gold: 57 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: Recite, Donate Gold, Renounce Religion You were on level 2 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. You donated 6 gold pieces to Zin. Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles e - 16 arrows Scrolls d - 2 scrolls of blinking {unknown} f - 4 scrolls of identify {unknown} h - a scroll of remove curse {unknown} Potions g - a potion of ambrosia {unknown} i - a potion of agility {unknown} Comestibles a - 2 chunks of flesh {@w0} b - a ration {@e1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 1.8 Conjurations * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 3% 1 #...... x - Throw Frost Conj/Ice ##.... 9% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 26% 3 ###.... Throw Icicle Conj/Ice ##...... 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A frilled lizard comes into view. An ooze comes into view. The frilled lizard closely misses you. Aim: a frilled lizard You freeze the frilled lizard. You kill the frilled lizard! You now have 2/6 mp. A frilled lizard, an adder and a goblin come into view. The frilled lizard hisses angrily. You see here a frilled lizard corpse. The adder hisses angrily. The ooze hits you. You take 2 damage, and have 24/26 hp. Aim: an ooze You freeze the ooze. The goblin shouts! The ooze hits you. The adder misses you. You take 3 damage, and have 21/26 hp. You now have 2/6 mp. Aim: an ooze (lightly wounded) You freeze the ooze. The adder bites you but does no damage. The frilled lizard closely misses you. The ooze hits you but does no damage. You now have 1/6 mp. Aim: an ooze (severely wounded) You freeze the ooze. You kill the ooze! The adder misses you. The frilled lizard closely misses you. You now have 0/6 mp. The adder bites you but does no damage. You see here a frilled lizard corpse. You don't have enough magic to cast that spell. The frilled lizard bites you but does no damage. The adder misses you. The goblin hits you but does no damage. The adder barely misses you. The adder barely misses you. The adder bites you. You take 4 damage, and have 19/26 hp. There is a stone staircase leading up here. Aim: an adder You freeze the adder. The adder seems to slow down. The adder barely misses you. You now have 1/6 mp. The adder barely misses you. You climb upwards. There is a stone staircase leading down here. Aim: an adder (heavily wounded, slow) You freeze the adder. The adder seems to slow down. The adder bites you but does no damage. You now have 0/6 mp. You barely miss the adder. The adder barely misses you. You barely miss the adder. The adder bites you. You take 5 damage, and have 14/26 hp. You miss the adder. The adder bites you. You barely miss the adder. You kill the adder! You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating one of 7 chunks of flesh {@w0}. You eat one of the 7 chunks of flesh {@w0}. Health restored: 26; MP restored: 6 There is a stone staircase leading down here. You climb downwards. The frilled lizard bites you. The goblin hits you but does no damage. The frilled lizard completely misses you. There is a stone staircase leading up here. You take 1 damage, and have 25/26 hp. Aim: a goblin, wielding a dagger You freeze the goblin. The goblin barely misses you. The frilled lizard bites you but does no damage. You now have 5/6 mp. Aim: a goblin, wielding a dagger (moderately wounded) You freeze the goblin. You kill the goblin! The frilled lizard barely misses you. You now have 4/6 mp. Aim: a frilled lizard You freeze the frilled lizard. You kill the frilled lizard! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. You butcher the frilled lizard corpse. Some of the chunks of flesh in your inventory have rotted away. a - 3 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. You see here a dagger. Health restored: 26 You now have 63 gold pieces (gained 11). You see here a frilled lizard corpse. You butcher the frilled lizard corpse. a - 4 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. Some of the chunks of flesh in your inventory have rotted away. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Zin accepts your prayer! Zin welcomes you! You pay a tithe of 6 gold. You can now donate money to Zin. You can now recite Zin's Axioms of Law. #. ..# ..# ###.#####..# ###.# #..........# ..#.######...#.#.#..### ###.#......#............## #.#.#..# #.##............. #.#.#..###.....8.......... #.#<..........8@8....# ##..÷)......#...8.....# #................÷....# ##...##.###.#.....#...# #...##.###.#..#..#...# #........#...........# #.#.##.#.#...........# #....................# #....................... There were no monsters in sight! Vanquished Creatures An adder (D:1) An ooze (D:2) A dart slug (D:2) 2 leopard geckos 2 ball pythons 3 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) 7 kobolds (D:1) 4 bats 5 frilled lizards 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Draconian Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 295 | D:1 | Learned a level 2 spell: Throw Frost 861 | D:1 | Reached skill level 4 in Ice Magic 955 | D:1 | Reached XP level 3. HP: 23/26 MP: 3/6 1241 | D:2 | Found a faded altar of an unknown god. 1470 | D:2 | Became a worshipper of Zin the Law-Giver 1470 | D:2 | Reached * piety under Zin 1471 | D:2 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_b, grunt_decor_clamped, minmay_strange_pillars, minmay_fountain_box D:2: chequers_ecumenical_altar_simple, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.8 Action || total -------------------------++------- Melee: Club || 40 Unarmed || 9 Tailslap || 4 Cast: Freeze || 52 Eat: Chunk || 3 Armor: Skin || 36 Dodge: Dodged || 74 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 39 | 0.0 | 1471 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 59 | 0.0 | 0 | 30 | 0.0 | 1338 D:2 | 0 | 21 | 0.0 | 0 | 9 | 0.0 | 133 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_b, grunt_decor_clamped, minmay_strange_pillars, minmay_fountain_box D:2: chequers_ecumenical_altar_simple, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 46.1 | 27.9 | 725.0 Dungeon | 100.0 | 100.0 | 1.4 | 46.1 | 27.9 | 725.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------