Dungeon Crawl Stone Soup version 0.22-a0-558-gc224181 (webtiles) character file. 32 Serulin the Shield-Bearer (level 3, 24/24 HPs) Began as a Gargoyle Fighter on June 26, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:13:28 (1058 turns). Serulin the Shield-Bearer (Gargoyle Fighter) Turns: 1058, Time: 00:13:29 Health: 24/24 AC: 10 Str: 19 XL: 3 Next: 25% Magic: 3/3 EV: 7 Int: 9 God: Gold: 48 SH: 9 Dex: 9 Spells: 2/2 levels left rFire + . . SeeInvis . m - -3 hunting sling (curse) rCold x . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn k - ring of fire {rF+, rC-} MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 flail g - a +2 spear of piercing (You found it on level 1 of the Dungeon) m - a cursed -3 hunting sling (weapon) (You found it on level 2 of the Dungeon) Missiles i - 32 bolts j - 43 arrows Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery k - a ring of fire (left hand) {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation Potions d - a potion of might h - 2 potions of lignification {unknown} l - a potion of agility {unknown} Comestibles f - 3 rations (quivered) {@e1} Skills: + Level 3.6 Fighting - Level 2.4 Maces & Flails + Level 3.7 Armour + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A kobold comes into view. The kobold shouts! The kobold throws a stone. You block the stone. You see here a stone. The kobold throws a stone. The stone barely misses you. Attack whom? Aim: a kobold You reach to attack! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! You see here a stone. Found a stone staircase leading down. A leopard gecko and a hobgoblin come into view. The leopard gecko hisses angrily. The hobgoblin moves out of view. Found a glowing silver ring. You miss the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 21/23 hp. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. You block the leopard gecko's attack. You hit the leopard gecko. The leopard gecko bites you but does no damage. You miss the leopard gecko. The leopard gecko bites you but does no damage. x2 You closely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! You hit the hobgoblin but do no damage. You block the hobgoblin's attack. x2 Unknown command. You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 22/24 hp. Unknown command. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! k - a glowing silver ring Put on which piece of jewellery? (? for menu, Esc to quit) Put ring on which hand? (Esc to cancel) < - no ring (left); > - no ring (right) You feel more attuned to fire. k - a ring of fire (left hand) A rat comes into view. Health restored: 24 Attack whom? Aim: a rat You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! Unknown command. You butcher the rat corpse. l - a chunk of flesh {@w0} You see here a rat skeleton. x2 You see here a dagger. There is a stone staircase leading down here. You see here a stone. There is an escape hatch in the floor here. There is a stone staircase leading down here. Done exploring. (D) Dungeon Where to? (? - help) All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scroll labeled JOTZEULL FICE. Found 10 gold pieces. Found a cyan potion. Found 17 gold pieces. e - 2 scrolls labeled JOTZEULL FICE (gained 1) Found a glowing hunting sling. You are feeling hungry. l - a cyan potion Found 7 gold pieces. You see here a glowing hunting sling. m - a glowing hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! m - a cursed -3 hunting sling (weapon) As you read the scroll labeled JOTZEULL FICE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. A kobold comes into view. It is wielding a short sword. You can't unwield your weapon to draw a new one! Unknown command. Okay, then. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 3 rations {@e1} for throwing. Unknown command. #.# #.# #.# #.# #.# #####.##### ### #.........####.... #.###.###.#.....# #.....@.# #####.#....K# #.##.#..# #.# .# .# ..# . ### #. #. ## You could see a kobold (wandering). Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 4 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 52 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 518 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1058 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_diagonal_passages D:2: first_ration Action || total -------------------------++------- Melee: Flail || 61 Spear || 13 Use: Scroll || 1 Armor: Scale mail || 32 Dodge: Dodged || 23 Block: Shield || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 46 | 0.0 | 0 | 23 | 0.0 | 1058 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 23 | 0.0 | 1017 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_diagonal_passages D:2: first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 5.9 | 73.9 | 509.5 Dungeon | 100.0 | 100.0 | 3.7 | 5.9 | 73.9 | 509.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------