Dungeon Crawl Stone Soup version 0.17-a0-1404-gb8113a6 (webtiles) character file. 0 Sereth the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on June 21, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (43 turns). Sereth the Vexing (Vampire Enchanter) Turns: 43, Time: 00:00:08 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barks! The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. The jackal pauses to sniff the ground. The jackal closely misses you. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... #.# #.# # #.# #.#.## ### #.#.h##...## #..hK.K....# ###h##.....# #h# .....# #@# .....# #.# #...## #.# #.## #.# .. #.# #.# #.# #.# #.# #.# You could see 4 jackals and a kobold. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sereth the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_b Action || total -------------------------++------- Melee: Dagger || 5