Dungeon Crawl Stone Soup version 0.23-a0-702-gd214142 (webtiles) character file. 1 Seraphim333 the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Jan 13, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (91 turns). Seraphim333 the Grave Robber (Vampire Necromancer) Turns: 91, Time: 00:00:54 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of blood Skills: + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is lightly wounded. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. You die... #....# ## #.[..# ..######....###### ..............##.#### ≈..≈≈≈≈≈≈≈≈.........# ....8..8..≈...##.##.# #''######.≈#.###.# ≈..≈≈≈≈≈#8≈..# #h##.#..# .......≈#.≈### #@hgh...# ######.≈#.≈# ####.##.# .......≈#.≈# .. ≈..≈≈≈≈≈#.≈# .# #''###### # ......§§# ≈..≈≈§§≈# ≈..≈≈≈≈§# ........# You could see 3 jackals and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seraphim333 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_isolated_outpost, serial_co_window_serial, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_c, co_window_cross_3, co_window_of_opportunity_c, co_window_cross_4, co_window_2corner, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 2 Armor: Robe || 8 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------