Dungeon Crawl Stone Soup version 0.23-a0-619-g281719c (webtiles) character file. 42 Sekkong the Chopper (level 3, -2/31 HPs) Began as a Minotaur Berserker on Dec 22, 2018. Was a Believer of Trog. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (974 turns). Sekkong the Chopper (Minotaur Berserker) Turns: 974, Time: 00:03:10 Health: -2/31 AC: 2 Str: 21 XL: 3 Next: 33% Magic: 2/2 EV: 12 Int: 5 God: Trog [**....] Gold: 46 SH: 0 Dex: 9 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold x . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn d - ring of fire MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: Berserk, Trog's Hand, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery d - a ring of fire (left hand) Scrolls e - a scroll of amnesia {unknown} g - 2 scrolls of remove curse {unknown} j - a scroll of teleportation {unknown} Potions h - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} k - a potion of degeneration {unknown} Comestibles c - a ration f - 5 chunks of flesh Skills: - Level 3.6 Fighting + Level 5.4 Axes - Level 2.4 Armour - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History a +0 club; a goblin corpse You hit Sigmund. You headbutt Sigmund, but do no damage. Sigmund is moderately wounded. Sigmund closely misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. The kobold closely misses you. You furiously retaliate! You headbutt the kobold! You kill the kobold! Trog accepts your kill. Something hits you. You see here 13 stones. Terence hits you with a +3 hand axe of chopping! * * * LOW HITPOINT WARNING * * * x2 You hit Terence. Terence is moderately wounded. Something hits you. You die... .##..........#.......(.## .............#.......(## .....................(# ................).....# ............##........# ............##........# .......{).(...........# .......()...##.......... .......@@(..#####....#... ......####### ##.#...## ...... .....# ..... ##... ...#. .. ...# .. You could see Terence. Vanquished Creatures An ooze (D:2) 2 worms (D:2) A dart slug (D:1) A ball python (D:1) 3 giant cockroaches (D:1) 7 goblins 5 bats 2 frilled lizards (D:1) 6 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekkong the Minotaur Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 40 | D:1 | Reached skill level 4 in Axes 199 | D:1 | Reached XP level 2. HP: 13/26 MP: 1/1 774 | D:1 | Reached skill level 5 in Axes 891 | D:2 | Reached XP level 3. HP: 28/31 MP: 2/2 962 | D:2 | Noticed Sigmund 966 | D:2 | Noticed Terence 968 | D:2 | Reached ** piety under Trog 974 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup D:2: vehumet_crystals, bloody_makhleb, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 5 | 5.4 Fighting | | 3.6 Armour | | 2.4 Dodging | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 49 Headbutt || 10 Armor: Animal skin || 18 Dodge: Dodged || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------