Dungeon Crawl Stone Soup version 0.19-a0-1878-gcbc8a98 (webtiles) character file. 2 Sedgwick the Skirmisher (level 1, 0/18 HPs) Began as a Human Abyssal Knight on Oct 14, 2016. Was an Initiate of Lugonu. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (146 turns). Sedgwick the Skirmisher (Human Abyssal Knight) Turns: 146, Time: 00:01:15 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 44% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [......] Gold: 16 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Missiles g - 21 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions e - 2 potions of mutation {unknown} Comestibles c - a bread ration Skills: - Level 3.0 Fighting * Level 2.2 Maces & Flails - Level 2.0 Armour - Level 1.0 Dodging * Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History g - 20 stones (gained 2) Things that are here: a short sword; a kobold corpse g - 21 stones (gained 1) A goblin comes into view. It is wielding a dagger. The goblin shouts! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you with a dagger. You die... #.### ## #.#.. ... #.#.#####.# #...#.....# #.........# #.........# #.........#. #.@......... # #g#.#####.#. .# ...#.# #.# .# #.########.#####.#..##.# .............).......... ............)........#.# ##########.#######...# #####.............##### ###..........⌠..........### You could see a goblin. Vanquished Creatures A goblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Sedgwick the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 43 | Abyss:1 | Noticed a large abomination 51 | Abyss:1 | Noticed a raiju 53 | D:1 | Escaped the Abyss 146 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_water_temple_mockup, minmay_heptomino_h4 Abyss:1: abyss_greek_temple Action || total -------------------------++------- Melee: Mace || 9 Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Dodge: Dodged || 6