Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 24 Scientific the Grave Robber (level 2, -15/20 HPs) Began as a Mummy Necromancer on Nov 8, 2016. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:42 (44 turns). Scientific the Grave Robber (Mummy Necromancer) Turns: 44, Time: 00:01:42 Health: -15/20 AC: 2 Str: 11 XL: 2 Next: 79% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.4 Fighting + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 5.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: Ijyb, wielding a club and wearing a runed leather armour (almost dead, chance to defeat MR: 76%) Ijyb convulses in agony! You kill Ijyb! Your Dodging skill increases to level 2! Your Necromancy skill increases to level 5! You have reached level 2! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. You open the door. Found 54 gold pieces. There is an open door here. You see here 27 gold pieces. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #§.#####O# #..# #@$# #..# #### #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Scientific the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Noticed Ijyb 22 | D | Noticed an ogre 37 | D | Killed Ijyb 37 | D | Reached skill level 5 in Necromancy 37 | D | Reached XP level 2. HP: 11/20 MP: 0/5 44 | D | Demolished by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Necromancy | 5 | 5.9 Fighting | | 0.4 Stealth | | 1.8 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Pain || 5 Use: Scroll || 1 Dodge: Dodged || 13