Dungeon Crawl Stone Soup version 0.23.3-3-gaaff5ab (webtiles) character file. Game seed: 6933145503861545694 65 SatoshiKon the Conjurer (level 3, 0/24 HPs) Began as a Mummy Conjurer on July 28, 2020. Killed from afar by Sigmund (15 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:07:07 (2336 turns). SatoshiKon the Conjurer (Mummy Conjurer) Turns: 2336, Time: 00:07:08 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 94% Magic: 0/7 EV: 12 Int: 15 God: Gold: 90 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Searing Ray Conj ###... 4% 2 N/A z - Magic Dart Conj ###. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 24% 3 N/A Iskenderun's Mystic Bla Conj ###..... 30% 4 N/A Force Lance Conj/Tloc #....... 61% 4 N/A Fulminant Prism Conj/Hex #......... 61% 4 N/A Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 15 poisoned needles Armour a - a +0 robe (worn) Wands g - a wand of enslavement (1) Scrolls b - a scroll of teleportation {unknown} c - a scroll of remove curse {unknown} f - a scroll of magic mapping {unknown} h - 2 scrolls of enchant armour {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Annotations: D:2 Sigmund #.#........#...# # #.......#.####'### ###.....####.....# #........# #.._..# ######.######## #.###.# ...............# ###$### #####.##.....### ##$$$## ###.##.....# #$$$# #....@...### ##### #..@.....# #........# # #........# # #........# # #........# # #.....>..########## # #........##.......# # #.......#### You could see Sigmund. Message History Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channeling your searing ray. Sigmund closely misses you. Sigmund gestures at you while chanting. The puff of flame misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund giggles. "Time to reap what you sow." Sigmund hits you from afar with a +0 scythe. Without enough magic to sustain it, your searing ray dissipates. Sigmund gestures at you while chanting. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 4 | 4.5 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 16 Dagger || 14 Cast: Magic Dart || 90 Searing Ray || 3 Armor: Robe || 18 Dodge: Dodged || 43 Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_rooms D:2: layout_basic, zin_treasury, led_sif_pool, minmay_pentomino_s4, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SatoshiKon the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 209 | D:1 | Reached skill level 3 in Spellcasting 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 244 | D:1 | Learned a level 2 spell: Searing Ray 879 | D:1 | Reached skill level 4 in Conjurations 995 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1373 | D:2 | HP: 2/24 [adder (3)] 2273 | D:2 | Found a glowing silver altar of Zin. 2324 | D:2 | Noticed Sigmund 2336 | D:2 | Killed from afar by Sigmund Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:2) A giant cockroach (D:1) 5 goblins 7 hobgoblins 4 jackals (D:1) A quokka (D:2) 3 bats (D:2) 3 frilled lizards 4 kobolds 4 rats 38 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.1 | 43.2 | 4.5 | 1073.5 Dungeon | 100.0 | 100.0 | 8.1 | 43.2 | 4.5 | 1073.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 88 | 6 | 6.4 | 35 | 3 | 7.9 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 46 | 6 | 11.5 | 14 | 3 | 17.6 +---------+---------+-------+---------+---------+-------