Dungeon Crawl Stone Soup version 0.17-a0-1093-g0b3cd89 (webtiles) character file. 9 Sasamel the Sneak (level 2, 13/13 HPs) Began as a Spriggan Enchanter on May 20, 2015. Got out of the dungeon alive. The game lasted 00:02:14 (316 turns). Sasamel the Sneak (Spriggan Enchanter) Turns: 316, Time: 00:02:14 Health: 13/13 AC: 3 Str: 4 XL: 2 Next: 6% Magic: 6/6 EV: 18 Int: 16 God: Gold: 29 SH: 0 Dex: 16 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: * Level 1.3 Short Blades - Level 3.0 Dodging * Level 5.0 Stealth - Level 2.6 Spellcasting * Level 3.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Jiyva Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You kill the bat! You have reached level 2! The ooze jiggles. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. A hobgoblin comes into view. It is wielding a club. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! You see here a club. You start resting. HP restored. A hobgoblin comes into view. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..##..#.## ......##.# ## ....#..#.# #. #..#...##.###.# ## .##..#..#.#...##.# .##.##..##.#.##..# .#..#..#.#..#..### #.#...##.##.###..# #....# ##...##.#@# ###### ########## There were no monsters in sight! Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A giant newt (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sasamel the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 59 | D:1 | Found a viscous altar of Jiyva. 59 | D:1 | Noticed a jelly 59 | D:1 | Noticed a jelly 59 | D:1 | Noticed a jelly 70 | D:1 | Reached skill level 5 in Stealth 72 | D:1 | Noticed a jelly 97 | D:1 | Reached XP level 2. HP: 7/13 MP: 6/6 101 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 316 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_cave_to_civilisation, minivault_25, tso_metal_star Action || total -------------------------++------- Melee: Dagger || 32 Stab: Sleeping || 1