Dungeon Crawl Stone Soup version 0.19-a0-1700-g86d965a (webtiles) character file. 875 Sandman25 the Conjurer (level 7, -3/66 HPs) Began as a Basajaun Conjurer on Sept 27, 2016. Slain by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:19:08 (4855 turns). Sandman25 the Conjurer (Basajaun Conjurer) Turns: 4855, Time: 00:19:09 Health: -3/66 AC: 5 Str: 11 XL: 7 Next: 74% Magic: 1/15 EV: 15 Int: 19 God: Gold: 219 SH: 0 Dex: 15 Spells: 5 memorised, 2 levels left rFire . . . SeeInvis . k - +1 short sword rCold . . . Gourm . a - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . f - +0 cloak rCorr + Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +++....... (no amulet) (no ring) v - ring of resist corrosion @: agile, flying, very slightly contaminated, hasted, very quick A: unfitting armour a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Skills: + Level 4.3 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting * Level 7.6 Conjurations + Level 0.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Searing Ray Conj ####.. 1% 2 #...... b - Dazzling Spray Conj/Hex ###... 10% 3 ##..... c - Iskenderun's Mystic Conj ####.... 8% 4 ####... d - Fulminant Prism Conj/Hex ###....... 28% 4 ####... z - Magic Dart Conj #### 1% 1 None Inventory: Hand Weapons k - a +1 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) s - a +0 whip (You found it on level 3 of the Dungeon) A - a cursed -3 giant club (You took it off an ogre on level 4 of the Dungeon) Armour a - a +1 robe (worn) f - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Jewellery v - a ring of resist corrosion (left hand) (You found it on level 4 of the Dungeon) Wands o - a wand of paralysis (21/24) (You found it on level 2 of the Dungeon) y - a wand of enslavement (9/24) (You found it on level 5 of the Dungeon) Scrolls e - 5 scrolls of enchant armour {!r} g - 5 scrolls of remove curse {!r} h - a scroll of noise {!r} p - a scroll of fog {!r} Potions d - a potion of might {!q} i - a potion of agility {!q} r - a potion of curing {!q, unknown} t - a potion of mutation {!q, unknown} w - a potion of haste {!q} x - a potion of heal wounds {!q, unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 u - a book of Dreams (You found it on level 3 of the Dungeon) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Silence Hexes/Air 5 c - Darkness Hexes 6 d - Shadow Creatures Summoning 6 Comestibles c - 4 bread rations j - 3 meat rations l - 5 fruits n - 3 beef jerkies Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ####...........##c.#####.### ........#.######@........... #######........†(...####..## #.#.#######.#.# #.#.#######.#.# #.#.........#.# #.###########.# #.# #.. #.# ### ..# You could see a centaur. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged) The orb of energy hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The orb of energy explodes! You hear a shout! Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged) The searing ray misses the water moccasin skeleton. * * * LOW MAGIC WARNING * * * A centaur comes into view. The searing ray hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. * * * LOW MAGIC WARNING * * * The water moccasin skeleton bites you but does no damage. The centaur wields a glowing shortbow. The centaur shoots an arrow. The arrow hits you! Huge Dmg: -23%(-15hp) hp: 77%(49hp) The searing ray misses the water moccasin skeleton. * * * LOW MAGIC WARNING * * * The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * x2 The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -30%(-19hp) hp: 47%(30hp) Unknown command. The searing ray hits the water moccasin skeleton. The water moccasin skeleton is almost destroyed. * * * LOW MAGIC WARNING * * * You finish channeling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * x2 The water moccasin skeleton barely misses you. Damage: -4%(-3hp) hp: 43%(27hp) Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (almost destroyed) The magic dart hits the water moccasin skeleton. You destroy the water moccasin skeleton! * * * LOW MAGIC WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * x2 Damage: -7%(-5hp) hp: 34%(22hp) Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: o - a wand of paralysis {recharged} (will waste charges) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a shortbow of velocity (chance to defeat MR: 46%) The centaur resists with some effort. Evoking this partially-identified wand wasted a few charges. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * x2 Huge Dmg: -12%(-8hp) hp: 22%(14hp) Really quaff w - 2 potions of haste {!q}? You feel yourself speed up. The centaur shoots an arrow. The arrow completely misses you. You see here an adder corpse. Really quaff i - 2 potions of agility {!q}? You feel agile all of a sudden. The centaur unwields an uncursed shortbow of velocity. The centaur hits you. * * * LOW HITPOINT WARNING * * * You see here an arrow. Damage: -4%(-3hp) hp: 19%(12hp) Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. You hit the centaur. The centaur is lightly wounded. The centaur hits you! * * * LOW HITPOINT WARNING * * * Huge Dmg: -14%(-9hp) hp: 5%(3hp) You hit the centaur. The centaur is moderately wounded. The centaur barely misses you. Really quaff m - a white potion {!q}? It was a potion of flight {!q}. You feel very buoyant. You fly up into the air. The centaur completely misses you. You barely miss the centaur. The centaur is moderately wounded. The centaur hits you but does no damage. You hit the centaur. The centaur is heavily wounded. The centaur hits you! You die... Vault maps used: D:1: dpeg_arrival_yet_another_circle D:5: first_bread Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sandman25 the Basajaun Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 317 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/6 321 | D:1 | Learned a level 2 spell: Searing Ray 1060 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1115 | D:2 | Learned a level 3 spell: Dazzling Spray 1205 | D:2 | Reached skill level 5 in Conjurations 1536 | D:2 | Reached skill level 1 in Fighting 1917 | D:3 | Reached XP level 4. HP: 38/38 MP: 5/9 3022 | D:4 | Noticed an ogre 3026 | D:4 | Killed an ogre 3026 | D:4 | Reached XP level 5. HP: 46/46 MP: 5/11 3271 | D:4 | Reached skill level 6 in Conjurations 3271 | D:4 | Reached XP level 6. HP: 46/56 MP: 2/12 3281 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3896 | D:4 | Reached XP level 7. HP: 62/62 MP: 3/14 4083 | D:4 | Reached skill level 7 in Conjurations 4448 | D:5 | Entered Level 5 of the Dungeon 4492 | D:5 | Reached skill level 5 in Spellcasting 4817 | D:5 | Learned a level 4 spell: Fulminant Prism 4851 | D:5 | HP: 3/66 [centaur (9)] 4855 | D:5 | Slain by a centaur Vanquished Creatures 4 ogres 2 water moccasin skeletons A crimson imp (D:5) 3 hounds A centaur skeleton (D:5) 2 orc priests (D:4) 2 orc wizards (D:4) A worker ant (D:4) A howler monkey skeleton (D:4) 5 adders An ooze (D:3) 4 worms 5 dart slugs 3 leopard geckos 10 orcs 5 bats 4 giant cockroaches 5 goblins 7 hobgoblins 2 ball pythons 3 frilled lizards (D:4) A jackal skeleton (D:5) 5 kobolds A leopard gecko skeleton (D:4) A leopard gecko zombie (D:3) 4 rats 83 creatures vanquished. Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 12 | 5 || 17 Cast: Magic Dart | 72 | 62 | 36 || 170 Searing Ray | 6 | 12 | 5 || 23 Iskenderun's Myst | | 5 | 7 || 12 Evoke: Wand | | | 1 || 1 Use: Scroll | 7 | 3 | 2 || 12 Potion | | | 3 || 3 Eat: Chunk | 4 | 7 | 4 || 15 Armor: Robe | | 10 | 6 || 16 Dodge: Dodged | 3 | 28 | 6 || 37 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.6 Fighting | 1 2 3 4 | 4.3 Spellcasting | 3 4 5 | 5.1 Dodging | | 1.5 Stealth | | 1.5 Hexes | | 0.4