Dungeon Crawl Stone Soup version 0.24-a0-125-gdf02491 (webtiles) character file. Game seed: 8466557722855369234 3 Sacrath the Sneak (level 1, 0/13 HPs) Began as a Gnoll Enchanter on Feb 24, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (49 turns). Sacrath the Sneak (Gnoll Enchanter) Turns: 49, Time: 00:00:38 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 6/6 EV: 14 Int: 17 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat. You kill the rat! The jackal barely misses you. x2; The hobgoblin closely misses you. The jackal barely misses you. Found a stone staircase leading down. You hit the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. You barely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #### ..# #.# #### ## ###.## #.) .b# #....# #.# .h # #.#..###.##.# #.##.#g.$......# .# #....hh####.#### .# ####@### #.#####.# #..# #.......# ##.# ##......## ># #.......## .# #........# #. #.......## # #...)..... #######.##### ≈≈§≈≈≈≈.§≈≈§≈ You could see 2 jackals and a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sacrath the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 49 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, minmay_misc_feat_nine_boxes, supply_closet_lemuel, minmay_tiny_reverse_x Action || total -------------------------++------- Melee: Dagger || 22 Bite || 2 Cast: Corona || 1 Armor: Robe || 5 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------