Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2 (webtiles) character file. Sacibengala the Skirmisher (Ghoul Monk) Turns: 404, Time: 00:06:58 HP: 17/18 (19) AC: 2 Str: 14 XL: 1 Next: 50% MP: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons c - a +0 club Armour a - a +0 robe (worn) Scrolls e - a scroll labeled MEOTHOPHEL f - a scroll labeled OMUERU SUGINA Potions d - 2 fizzy golden potions Comestibles b - a ration Skills: + Level 3.3 Fighting + Level 2.7 Dodging + Level 2.3 Stealth + Level 3.3 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History There is an open door here. You see here a rat corpse. You are now empty-clawed. You feel your flesh rotting away. Found a dagger. You see here a dagger. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. There are no items here. Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line Okay, then. There is an open door here. Welcome back, Sacibengala the Ghoul Monk. Press ? for a list of commands and other information. Found a dagger. A bat comes into view. #### #......# #... .##......# .#.# #†## .)......##...# ####'## ....#b... ..# ##PP#.#P . #.....# ..###P≈≈#.#P ...###....#####.##P≈≈≈#.#. ................#P≈≈≈≈#.#. #......@......#P≈≈≈≈#.#. #.###.........#######.## ##....†...'......<.. #........#######.## ########.#P....#.#≈ #.#PP...#.#≈ ..##P.P.#.#≈ #..##PP.#.#≈ #.> ##PP#.#P You can see a bat. Vanquished Creatures A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sacibengala the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 Action || total -------------------------++------- Melee: Club || 4 Unarmed || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------