Dungeon Crawl Stone Soup version 0.20-a0-1086-g4bd2f5b (webtiles) character file. 14 SJWr the Vexing (level 2, 0/19 HPs) Began as a Gnoll Enchanter on May 1, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (551 turns). SJWr the Vexing (Gnoll Enchanter) Turns: 551, Time: 00:02:04 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 4/6 EV: 13 Int: 15 God: Gold: 87 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: flying A: short attention span, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} h - 2 scrolls of noise {unknown} Books c - a book of Maledictions Comestibles d - a bread ration {@e1} Skills: + Level 3.0 Short Blades - Level 3.0 Dodging + Level 4.4 Stealth - Level 3.2 Spellcasting - Level 4.4 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You open the door. There is an open door here. You open the door. There is an open door here. You now have 72 gold pieces (gained 14). You now have 85 gold pieces (gained 13). A giant cockroach comes into view. You see here 2 gold pieces. You now have 87 gold pieces (gained 2). You see here 2 scrolls labeled ENUECI BINAD. h - 2 scrolls labeled ENUECI BINAD The giant cockroach completely misses you. You barely miss the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 18/19 hp. You hit the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach completely misses you. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! Health restored: 19 You open the door. There is an open door here. A frilled lizard comes into view. 2 jackals come into view. A leopard gecko comes into view. The jackal barks! A jackal comes into view. Aim: a jackal (chance to defeat MR: 69%) The jackal is outlined in light. The jackal bites you. You take 2 damage, and have 17/19 hp. You now have 5/6 mp. You closely miss the jackal. Your bite misses the jackal. The jackal misses you. The leopard gecko hisses angrily. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal bites you. You take 2 damage, and have 15/19 hp. You barely miss the jackal. The jackal completely misses you. All of the chunks of flesh in your inventory have rotted away. You completely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 12/19 hp. Aim: a jackal (severely wounded, softly glowing, chance to defeat MR: 69%) The jackal barely resists. You now have 4/6 mp. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 11/19 hp. The jackal bites you. You take 3 damage, and have 9/19 hp. Aim: a jackal (severely wounded, chance to defeat MR: 69%) The jackal is outlined in light. The jackal bites you. You take 3 damage, and have 6/19 hp. You now have 4/6 mp. You hit the jackal but do no damage. Your bite misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. You hit the jackal. You kill the jackal! You barely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/19 hp. MASSIVE DAMAGE!! You hit the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. Your bite misses the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! Your Short Blades skill increases to level 3! It was a potion of flight. You feel very buoyant. You fly up into the air. The jackal completely misses you. The jackal barely misses you. You hit the jackal. The jackal closely misses you. Aim: a jackal (lightly wounded, chance to defeat MR: 69%) The jackal is outlined in light. The jackal misses you. You now have 4/6 mp. You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal stops glowing. The jackal closely misses you. Aim: a jackal (chance to defeat MR: 69%) The jackal is outlined in light. The jackal bites you but does no damage. You now have 4/6 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... #....+...'...# .. #...##.# #########...###.# #.##...##.# ......# #...# #.##...##+### #####.# #...# ..#......... #.# #...# #.#......... #.# #...###.####.#......... #.# #.###.........l..h..... #.###.##########..#....l... #...........@hhl#.#........ ###....########.#.#...h.... #....# #...?........ ###.## #.##.#.##.### #.# #.# !..# .# #.# ####### #.$# #.# ###....### ..# #.###........## #.##..........## You could see 2 jackals and a frilled lizard. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SJWr the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 82 | D:1 | Reached skill level 2 in Short Blades 283 | D:1 | Reached XP level 2. HP: 10/19 MP: 6/6 533 | D:1 | HP: 2/19 [leopard gecko (4)] 537 | D:1 | Reached skill level 3 in Short Blades 543 | D:1 | HP: 2/19 [jackal (1)] 551 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_loop Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.0 Dodging | | 3.0 Stealth | | 4.4 Spellcasting | | 3.2 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 48 Bite || 1 Cast: Corona || 7 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 38 Vault maps used: D:1: minmay_arrival_loop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.3 | 6.5 | 139.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.3 | 6.5 | 139.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------