Dungeon Crawl Stone Soup version 0.19-a0-1394-g582fb70 (webtiles) character file. 16 SJWn the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Wanderer on Sept 3, 2016. Slain by a giant gecko (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (712 turns). SJWn the Skirmisher (Mummy Wanderer) Turns: 712, Time: 00:00:58 Health: 0/24 AC: 2 Str: 15 XL: 2 Next: 41% Magic: 2/2 EV: 10 Int: 11 God: Gold: 16 SH: 3 Dex: 11 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . b - +0 hand axe rCold + . . Gourm . d - +0 robe rNeg + + + Faith . c - +0 buckler rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +2 short sword b - a +0 hand axe (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} f - a scroll of amnesia {unknown} Skills: - Level 3.0 Fighting - Level 1.5 Short Blades * Level 1.3 Axes Level 1.0 Crossbows - Level 1.0 Throwing - Level 1.0 Armour - Level 1.0 Stealth + Level 1.3 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The giant gecko barely misses you. You see here 17 arrows. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. The giant gecko closely misses you. You slide downwards. The hatch slams shut behind you. Found 4 fruits. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You die... # #. .. #. #.. . #...#####.%.. #.l@....... #..##....#.. #. .##.# #. ## # .. ## You could see a giant gecko. Vanquished Creatures 2 dart slugs (D:1) A giant gecko (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SJWn the Mummy Wanderer began the quest for the Orb. 0 | D:1 | SJWn set off with: a +2 short sword, a +0 hand axe, a +0 buckler, a +0 robe 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 303 | D:1 | Reached skill level 1 in Axes 306 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 712 | D:2 | Slain by a giant gecko Vault maps used: D:1: minmay_arrival_shattered_statue, minmay_octomino_c4 D:2: grunt_temple_overflow_opulence, first_bread, tgw_fedhas Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.3 Fighting | | 3.0 Short Blades | | 1.5 Crossbows | | 1.0 Throwing | | 1.0 Armour | | 1.0 Stealth | | 1.0 Shields | | 1.3 Action || total -------------------------++------- Melee: Hand axe || 43 Armor: Robe || 2 Dodge: Dodged || 24 Block: Buckler || 5