Version: Dungeon Crawl Stone Soup 0.15-a0-289-g19d9593 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-ranged_combat -name SGrunt -rc /dgldir/rcfiles/crawl-git/SGrunt.rc -macro /dgldir/rcfiles/crawl-git/SGrunt.macro -webtiles-socket /crawl-master/webserver/sockets/SGrunt:dcss-ranged_combat.sock -morgue /dgldir/morgue/SGrunt/ -wizard RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-ranged_combat(_Z17write_stack_traceP8_IO_FILEi+0x21) [0x559f11]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-ranged_combat(_Z13do_crash_dumpv+0x2d6) [0x561976]: do_crash_dump() /usr/games/crawl-ranged_combat(_Z20crash_signal_handleri+0x9c) [0x55a1cc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5dde1b64c0]: /usr/games/crawl-ranged_combat(_Z16get_weapon_brandRK8item_def+0x3) [0x6b62e3]: get_weapon_brand(item_def const&) /usr/games/crawl-ranged_combat(_ZN13ranged_attack19apply_missile_brandEv+0x4f1) [0x8d18b1]: ranged_attack::apply_missile_brand() /usr/games/crawl-ranged_combat(_ZN13ranged_attack16handle_phase_hitEv+0x1d0) [0x8d1f50]: ranged_attack::handle_phase_hit() /usr/games/crawl-ranged_combat(_ZN13ranged_attack6attackEv+0x17b) [0x8d09eb]: ranged_attack::attack() /usr/games/crawl-ranged_combat(_ZN4bolt13affect_playerEv+0x1cf) [0x51a8ff]: bolt::affect_player() /usr/games/crawl-ranged_combat(_ZN4bolt11affect_cellEv+0x245) [0x51bcc5]: bolt::affect_cell() /usr/games/crawl-ranged_combat(_ZN4bolt7do_fireEv+0x4a8) [0x51e228]: bolt::do_fire() /usr/games/crawl-ranged_combat(_ZN4bolt4fireEv+0x458) [0x51e9a8]: bolt::fire() /usr/games/crawl-ranged_combat(_Z10mons_throwP7monsterR4boltib+0x800) [0x9b8e70]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-ranged_combat(_Z12handle_throwP7monsterR4boltbb+0x2df) [0x7c2e3f]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-ranged_combat(_Z19handle_monster_moveP7monster+0x187f) [0x7c65bf]: handle_monster_move(monster*) /usr/games/crawl-ranged_combat(_Z15handle_monstersb+0x72f) [0x7c798f]: handle_monsters(bool) /usr/games/crawl-ranged_combat(_Z12world_reactsv+0x132) [0x72cab2]: world_reacts() /usr/games/crawl-ranged_combat() [0x734a85] /usr/games/crawl-ranged_combat(main+0x605) [0x739775]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5dde1a176d]: /usr/games/crawl-ranged_combat() [0x4c02a9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5dde54c84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5dde54c84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000055a61b in call_gdb (file=0x7f5dde537180) at crash.cc:407 gdb = attach_cmd = "attach 21273\000\000\000\000\000\000\000" #2 0x000000000056198b in do_crash_dump () at dbg-asrt.cc:682 t = 1398715848 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b6df88 "/dgldir/morgue/SGrunt/"}} name = "/dgldir/morgue/SGrunt/crash-SGrunt-20140428-201048.txt", '\000' file = 0x7f5dde537180 #3 0x000000000055a1cc in crash_signal_handler (sig_num=11) at crash.cc:183 No locals. #4 No symbol table info available. #5 get_weapon_brand (item=...) at itemprop.cc:866 No locals. #6 0x00000000008d18b1 in ranged_attack::apply_missile_brand (this=0x7fff779a9190) at ranged_attack.cc:623 brand = #7 0x00000000008d1f50 in ranged_attack::handle_phase_hit (this=0x7fff779a9190) at ranged_attack.cc:292 No locals. #8 0x00000000008d09eb in ranged_attack::attack (this=0x7fff779a9190) at ranged_attack.cc:124 ev = shield_blocked = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}} #9 0x000000000051a8ff in bolt::affect_player (this=0x7fff779a9a90) at beam.cc:3931 attk = { = {_vptr.attack = 0xb7dc90, attacker = 0xdd8d48, defender = 0xdb8300, attack_occurred = true, cancel_attack = false, did_hit = false, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = false, obvious_effect = false, to_hit = 11, damage_done = 1, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, noise_factor = 0, ev_margin = 5, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 7, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_THROWING, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2b84c98 "hits"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, defender_body_armour_penalty = 0, defender_shield_penalty = 0, attacker_body_armour_penalty = 0, attacker_shield_penalty = 0, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a41a88 "Hit by a dart of flame thrown by a big kobold"}}, kill_type = KILLED_BY_BEAM}, range_used = 1000, projectile = 0x7fff779a9890, teleport = false, orig_to_hit = 11} hurted = messages = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x18, _M_end_of_storage = 0x7f5ddf3cda90}}, } preac = postac = was_affected = old_hp = engulfs = burn_power = #10 0x000000000051bcc5 in bolt::affect_cell (this=0x7fff779a9a90) at beam.cc:1198 was_solid = false hit_player = true still_wall = #11 0x000000000051e228 in bolt::do_fire (this=0x7fff779a9a90) at beam.cc:1344 was_seen = coff = {cstate = false, smartcstate = false} #12 0x000000000051e9a8 in bolt::fire (this=0x7fff779a9a90) at beam.cc:1289 No locals. #13 0x00000000009b8e70 in mons_throw (mons=0xdd8d48, beam=..., msl=9, teleport=false) at throw.cc:1090 returning = false victim = 0xdb8300 weapon = 27000 slot = MSLOT_MISSILE old_hp = 47 item = {base_type = OBJ_MISSILES, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG}, plus2 = 0, special = 1, colour = 3 '\003', rnd = 82 'R', quantity = 1, flags = 65538, pos = {x = -2, y = -2}, link = 27011, slot = 0, orig_place = 0, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, props = {hash_map = 0x0}} msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c2c6f8 "the big kobold throws a dart of flame."}} ammo_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c577d8 "a dart of flame"}} projected = LRET_THROWN really_returns = false #14 0x00000000007c2e3f in handle_throw (mons=0xdd8d48, beem=..., teleport=false, check_only=false) at mon-act.cc:1623 launcher = 0x0 weapon = 0x0 mon_item = 9 archer = liquefied = missile = 0xdbcc00 act = #15 0x00000000007c65bf in handle_monster_move (mons=0xdd8d48) at mon-act.cc:2303 beem = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 96, colour = 3, flavour = BEAM_MISSILE, real_flavour = BEAM_MISSILE, drop_item = true, item = 0x7fff779a9890, source = {x = 55, y = 37}, target = {x = 47, y = 36}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MON_MISSILE, ex_size = 0, beam_source = 10, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c7c9d8 "dart of flame"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10e5e78 ""}}, affects_nothing = false, affects_items = true, effect_known = false, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = true, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = true, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c00b60, _M_finish = 0x2c00b98, _M_end_of_storage = 0x2c00ba0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = true, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2c10fa0, _M_left = 0x2c10fa0, _M_right = 0x2c10fa0}, _M_node_count = 1}}}, foe_info = {count = 1, power = 6, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 47.5625, y = 36.312499999999986}, dir = {x = -0.98058067569092022, y = -0.19611613513818404}}, on_corner = false, cycle_idx = 0}, tile_beam = 303, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff779a9c98, _M_right = 0x7fff779a9c98}, _M_node_count = 0}}}} friendly_or_near = old_energy = avoid_cloud = entry = non_move_energy = 10 old_pos = kraken_last_update = {x = 55, y = 37} cloud_num = #16 0x00000000007c798f in handle_monsters (with_noise=true) at mon-act.cc:2553 mon = 0xdd8d48 oldspeed = 92 #17 0x000000000072cab2 in world_reacts () at main.cc:2365 No locals. #18 0x0000000000734a85 in _input () at main.cc:1297 player_disabled = {was_disabled = false} #19 0x0000000000739775 in _launch_game () at main.cc:483 game_start = true ccon = {cstate = false, smartcstate = false} #20 _launch_game_loop () at main.cc:389 game_ended = false #21 main (argc=, argv=) at main.cc:347 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Apr 28 2014 at 02:26:08 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/x86_64-linux-gnu/include -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-ranged_combat/saves" -DDATA_DIR_PATH="/crawl-master/crawl-ranged_combat/data/" -DWEB_DIR_PATH="/crawl-master/crawl-ranged_combat/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 28, depth = 1 Level id: Sewer Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 4 Level vaults: sewer_kobolds Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< a club; a goblin corpse You start butchering the goblin corpse! You continue butchering the corpse! You feel sick! You continue butchering the corpse! x2 You feel sick! You finish butchering the goblin corpse! B - a chunk of goblin flesh You see here a club! Eat one of 2 chunks of quokka flesh? (ye/n/q/i?) This raw flesh tastes terrible! You continue eating! You feel sick! You continue eating! You start resting! You feel sick! x3 You are no longer poisoned! C - a curare-tipped needle You start resting! A kobold comes into view! It is wielding a short sword! The kobold shouts!!! You punish the kobold causing immense pain! The kobold is heavily wounded! The kobold hits you but does no damage! You barely miss the kobold! The kobold is heavily wounded! The kobold hits you but does no damage! You punish the kobold causing immense pain! You annihilate the kobold!!! No target in view!!! No target in view!!! Things that are here: a short sword; a kobold corpse You start resting! Some of the chunks of flesh in your inventory have completely rotted away! You see here a club! e - 38 darts (gained 1); C - 4 curare-tipped needles (gained 3) You see here a blowgun! You see here a blowgun! k - a blowgun D - a scroll labeled STRIOT QUVANULAX Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 blowgun (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +3,+2 whip (weapon) There are no items here! Read which item? (? for menu, Esc to quit) As you read the scroll labeled STRIOT QUVANULAX, it crumbles to dust! It is a scroll of identify! Identify which item? (\ to view known items) (? for menu, Esc to quit) o - 2 potions of curing You start resting! Some of the chunks of flesh in your inventory have completely rotted away! You start resting! You smell something rotten! (slot A) You start resting! Some of the chunks of flesh in your inventory have completely rotted away! You are now empty-handed! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a +0 blowgun Adjust to which letter? (? for menu, Esc to quit) b - a +0 blowgun; k - 5 javelins a - a +3,+2 whip (weapon) b - a +0 blowgun (weapon) a - a +3,+2 whip (weapon) HP restored! w - 2 brown potions You now have 114 gold pieces (gained 13)! z - a choko You now have 120 gold pieces (gained 6)! The smell of rotting flesh makes you sick! (slot B) You open the door! There is an open door here! You open the door! Found a stone staircase leading up! There is an open door here! Found a scroll of identify! p - 40 stones (gained 20) There is a stone staircase leading up here! D - a scroll of identify There is a stone staircase leading up here! You climb upwards! There is a stone staircase leading down here! Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust! w - 2 potions of haste You climb downwards! There is a stone staircase leading up here! Found a chain mail! Found a scroll of magic mapping! D - 12 darts of flame Found 3 gold pieces! E - a scroll of magic mapping You now have 123 gold pieces (gained 3)! You see here a chain mail! F - a chain mail Wear which item? (? for menu, Esc to quit) You start removing your armour! You continue taking off your +0 chain mail! x8 You finish taking off your +0 chain mail! You start putting on your armour! You continue putting on your chain mail! x8 You finish putting on your +0 chain mail! Wear which item? (? for menu, Esc to quit) Okay, then! Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 chain mail! You open the door! A giant gecko comes into view! Found 12 poisoned needles and 21 arrows! Throwing (i - inventory! (,) - cycle): e - 38 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko You throw a dart! The dart hits the giant gecko! The giant gecko is severely wounded! Throwing (i - inventory! (,) - cycle): e - 37 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded) You throw a dart! The dart hits the giant gecko but does no damage! The giant gecko is severely wounded! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded) You throw a dart! The dart barely misses the giant gecko! The giant gecko is severely wounded! You punish the giant gecko causing immense pain! You annihilate the giant gecko!!! No target in view!!! No target in view!!! Found a spear! There is an open door here! You see here a giant gecko corpse! You start butchering the giant gecko corpse! You continue butchering the corpse! You are feeling hungry! You continue butchering the corpse! x2 You finish butchering the giant gecko corpse! u - a chunk of giant gecko flesh There is an open door here! You see here a giant gecko skeleton! Eat a chunk of giant gecko flesh? (ye/n/q/i?) This raw flesh tastes terrible! You continue eating! x2 e - 36 darts (gained 1) r - 14 poisoned needles (gained 12) e - 37 darts (gained 1) Some of the chunks of flesh in your inventory have completely rotted away! You see here 21 arrows! You see here a spear! You open the door! A giant gecko comes into view! The giant gecko bites you but does no damage! You punish the giant gecko causing immense pain! The giant gecko is moderately wounded! The giant gecko bites you! You punish the giant gecko causing immense pain! The giant gecko is heavily wounded! The giant gecko bites you but does no damage! You punish the giant gecko causing immense pain! The giant gecko is severely wounded! The giant gecko bites you but does no damage! Your chain mail prevents you from hitting the giant gecko! The giant gecko is severely wounded! The giant gecko bites you but does no damage! You punish the giant gecko causing immense pain! You annihilate the giant gecko!!! No target in view!!! No target in view!!! There is an open door here! You see here a giant gecko corpse! You start butchering the giant gecko corpse! You continue butchering the corpse! x3 You finish butchering the giant gecko corpse! u - a chunk of giant gecko flesh There is an open door here! You start resting! HP restored! Found a robe! A giant gecko comes into view! Throwing (i - inventory! (,) - cycle): e - 37 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging) You throw a dart! The dart hits the giant gecko! You annihilate the giant gecko!!! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then! e - 37 darts (gained 1) You see here a giant gecko corpse! You start butchering the giant gecko corpse! You continue butchering the corpse! x3 You finish butchering the giant gecko corpse! A - a chunk of giant gecko flesh G - a peridot ring Some of the chunks of flesh in your inventory have completely rotted away! Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold! G - a cursed -3,-3 ring of slaying (left hand) Enter note: ugh Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust! You feel as if something is helping you! There are no items here! Unknown command! You remove your -3,-3 ring of slaying! There is an open door here! An ogre comes into view! It is wielding a giant club! b - a +0 blowgun (weapon) The ogre shouts!!! Firing (i - inventory! (,) - cycle): C - 4 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You shoot a curare-tipped needle! The curare-tipped needle hits the ogre! The ogre is poisoned! The ogre convulses! The ogre is heavily wounded! a - a +3,+2 whip (weapon) Throwing (i - inventory! (,) - cycle): e - 37 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded, poisoned, moving slowly, catching its breath) You throw a dart! The dart hits the ogre! The ogre is severely wounded! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded, poisoned, moving slowly, catching its breath) You throw a dart! The dart hits the ogre! The ogre is severely wounded! Throwing (i - inventory! (,) - cycle): e - 35 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead, poisoned, moving slowly, catching its breath) You throw a dart! The dart hits the ogre! You annihilate the ogre!!! Your Throwing skill increases to level 5!!! You have reached level 5!!! Unknown command! e - 36 darts (gained 2) You see here a giant club! e - 37 darts (gained 1) C - 4 curare-tipped needles (gained 1) There is an open door here! B - a wooden ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy! Oops, that ring feels deathly cold! B - a cursed ring of teleportation (left hand) Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust! You feel as if something is helping you! You remove your ring of teleportation! You now have 129 gold pieces (gained 6)! You smell something rotten! (slot u) h - 2 metallic silvery potions Read which item? (? for menu, Esc to quit) Okay, then! You are feeling hungry! You smell something rotten! (slot A) Eat which item? (? for menu, Esc to quit) You can't eat that!!! Unknown command! A rat comes into view! You punish the rat causing immense pain!!! You annihilate the rat!!! No target in view!!! No target in view!!! You see here a rat corpse! You start butchering the rat corpse! You continue butchering the corpse! You continue butchering the corpse! x2 You finish butchering the rat corpse! H - a chunk of rat flesh Eat a chunk of rat flesh? (ye/n/q/i?) This raw flesh tastes terrible! You continue eating! x2 There is an open door here! There is an open door here! Found an escape hatch in the floor! A giant gecko comes into view! A hobgoblin comes into view! It is wielding a club! The hobgoblin shouts!!! You hear a shout!!! Found a leatherbound book! A goblin comes into view! It is wielding a club! You punish the giant gecko causing immense pain!!! You annihilate the giant gecko!!! The hobgoblin hits you but does no damage! You punish the hobgoblin causing immense pain! The hobgoblin is almost dead! The hobgoblin hits you with a club! You punish the hobgoblin causing immense pain! You annihilate the hobgoblin!!! You punish the goblin causing immense pain! The goblin is heavily wounded! The goblin hits you but does no damage! You punish the goblin causing immense pain!!! You annihilate the goblin!!! No target in view!!! No target in view!!! Things that are here: a club; a hobgoblin corpse You start butchering the hobgoblin corpse! You continue butchering the corpse! x3 HP restored! You finish butchering the hobgoblin corpse! H - 2 chunks of hobgoblin flesh You see here a club! Things that are here: a club; a goblin corpse You start butchering the goblin corpse! You continue butchering the corpse! You continue butchering the corpse! x2 You finish butchering the goblin corpse! I - a chunk of goblin flesh You see here a club! You see here a club! Found a metal-bound book! Found an escape hatch in the ceiling! J - a book of Summonings Okay, then! K - a book of Necromancy Okay, then! There is an open door here! There is an open door here! A goblin comes into view! The goblin shouts!!! The goblin moves out of view! No target in view!!! No target in view!!! No target in view!!! The goblin wields a sling! The goblin shoots a stone! The stone hits you but does no damage! You see here a stone! The goblin shoots a stone! The stone hits you but does no damage! You see here a stone! The goblin shoots a stone! The stone barely misses you! You see here a stone! The goblin unwields an uncursed sling! The goblin hits you but does no damage! You punish the goblin causing immense pain! You annihilate the goblin!!! No target in view!!! No target in view!!! No target in view!!! p - 63 stones (gained 23) You see here an uncursed sling! p - 64 stones (gained 1) p - 65 stones (gained 1) p - 66 stones (gained 1) You see here an uncursed sling! Done exploring! Done exploring! Unknown command! Unknown command! (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here! You climb downwards! You hear the sound of rushing water! There is an entrance to a sewer on this level! Hurry and find it before the portal rusts away!!! There is a stone staircase leading up here! Some of the chunks of flesh in your inventory have completely rotted away! You open the door! There is an open door here! You open the door! There is an open door here! You open the door! There is an open door here! You now have 133 gold pieces (gained 4)! You open the door! There is an open door here! Found a stone staircase leading up! Found 9 sling bullets of frost! There is a stone staircase leading up here! You climb upwards! A ball python comes into view! There is a stone staircase leading down here! You climb downwards! You hear the sound of rushing water! There is an entrance to a sewer on this level! Hurry and find it before the portal rusts away!!! There is a stone staircase leading up here! Found a stone staircase leading down! You hear the slow rusting of a drain, a long way away! Some of the chunks of flesh in your inventory have completely rotted away! f - 3 bread rations (gained 1) u - a small ruby ring Put on which piece of jewellery? (? for menu, Esc to quit) u - a ring of wizardry (left hand) Found 2 tomahawks! Found a stone staircase leading down! A - 2 tomahawks There are no items here! Found 24 arrows! You hear the slow rusting of a drain, a long way away! Found a stone staircase leading up! Found a scroll of identify! L - a scroll of identify There is a stone staircase leading up here! You climb upwards! The ball python barely misses you! There is a stone staircase leading down here! The ball python bites you but does no damage! You climb downwards! You hear the sound of rushing water! There is an entrance to a sewer on this level! Hurry and find it before the portal rusts away!!! There is a stone staircase leading up here! You barely miss the ball python! The ball python bites you but does no damage! The ball python barely misses you! You punish the ball python causing immense pain! The ball python is moderately wounded! The ball python barely misses you! Your chain mail prevents you from hitting the ball python! The ball python is moderately wounded! The ball python bites you but does no damage! You punish the ball python causing immense pain! The ball python is severely wounded! The ball python bites you but does no damage! You punish the ball python causing immense pain! You annihilate the ball python!!! No target in view!!! No target in view!!! Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust! h - 2 potions of resistance Identify which item? (\ to view known items) (? for menu, Esc to quit) j - a potion of paralysis Unknown command! Drop what? (_ for help) (? for menu, Esc to quit) You drop a potion of paralysis! You drop a -3,-3 ring of slaying! Found a scroll of amnesia! A bat comes into view! You smell something rotten! (slot I) The bat completely misses you! The bat hits you but does no damage! You enter the shallow water! Moving in this stuff is going to be slow! The bat hits you but does no damage! The bat hits you but does no damage! The bat hits you but does no damage! The bat barely misses you! Throwing (i - inventory! (,) - cycle): e - 37 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You throw a dart! The dart misses the bat! The bat barely misses you! The bat hits you but does no damage! You punish the bat but do no damage! The bat hits you but does no damage! The bat hits you but does no damage! You punish the bat causing immense pain! You annihilate the bat!!! No target in view!!! No target in view!!! You see here a bat corpse! You start butchering the bat corpse! You continue butchering the corpse! You continue butchering the corpse! x2 You finish butchering the bat corpse! j - a chunk of bat flesh You see here a bat skeleton! You hear the slow rusting of a distant drain! The smell of rotting flesh makes you sick! (slot H) Found a sling! You open the door! A rat comes into view! Found a scroll of identify! Found two items! Found a staircase to the Ecumenical Temple! You are feeling hungry! You punish the rat causing immense pain! You annihilate the rat!!! No target in view!!! No target in view!!! You see here a rat corpse! You start butchering the rat corpse! You continue butchering the corpse! You continue butchering the corpse! x2 You finish butchering the rat corpse! G - a chunk of rat flesh You see here a rat skeleton! Eat a chunk of bat flesh? (ye/n/q/i?) This raw flesh tastes terrible! You continue eating! x2 Found a stone staircase leading down! Found 16 stones! Found a scroll of remove curse! j - a scroll of identify You hear the slow rusting of a drain, a long way away! Found a scroll of identify! L - a scroll labeled DUIGIDYWNI M - a scroll of remove curse Read which item? (? for menu, Esc to quit) As you read the scroll labeled DUIGIDYWNI, it crumbles to dust! Your nose twitches suddenly!!! It was a scroll of random uselessness! You see here a rat skeleton! You see here a sling! Found a robe! A giant cockroach comes into view! You see here a sling! The giant cockroach barely misses you! The giant cockroach bites you but does no damage! The giant cockroach barely misses you! You hear the slow rusting of a distant drain! The giant cockroach bites you but does no damage! You punish the giant cockroach causing immense pain! The giant cockroach is severely wounded! The giant cockroach bites you! You punish the giant cockroach causing immense pain! You annihilate the giant cockroach!!! No target in view!!! No target in view!!! You see here a giant cockroach corpse! You start butchering the giant cockroach corpse! You continue butchering the corpse! x3 You finish butchering the giant cockroach corpse! L - a chunk of giant cockroach flesh There is a staircase to the Ecumenical Temple here! You climb downwards! Welcome to the Ecumenical Temple!!! Found a radiant altar of Vehumet and a shadowy altar of Dithmenos! There is a staircase back to the Dungeon here! Unknown command! Found a shattered altar of Ashenzari and a burning altar of Makhleb! Found a deep blue altar of Sif Muna and a glowing silver altar of Zin! Found a bloodstained altar of Trog! There is a fountain of clear blue water here! There is a bloodstained altar of Trog here! You kneel at the altar of Trog! Trog welcomes you!!! You can now call upon Trog to burn spellbooks in your surroundings! There is a fountain of clear blue water here! There is a staircase back to the Dungeon here! You climb upwards! Welcome back to the Dungeon!!! You hear the sound of rushing water! There is an entrance to a sewer on this level! Hurry and find it before the portal rusts away!!! You hear the slow rusting of a drain, a long way away! There is a staircase to the Ecumenical Temple here! You devastate the bush but do no damage! You devastate the bush but do no damage! Found a scroll labeled BLOISEOKI! Found 6 gold pieces! N - a scroll labeled BLOISEOKI Read which item? (? for menu, Esc to quit) As you read the scroll labeled BLOISEOKI, it crumbles to dust! The air around you briefly surges with heat, but it dissipates! It was a scroll of immolation! Some of the chunks of flesh in your inventory have completely rotted away! A giant cockroach and a giant mite come into view! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant mite Aim: a giant mite (clinging) You throw a dart! The dart hits the giant mite! The giant mite is heavily wounded! You hear a splash! Your chain mail prevents you from hitting the giant mite! The giant mite is heavily wounded! The giant mite bites you! You are poisoned! The giant mite poisons you!!! You punish the giant mite causing immense pain! The giant mite is severely wounded! You feel sick! The giant mite bites you but does no damage! You punish the giant mite causing immense pain! The giant mite is almost dead! The giant mite bites you but does no damage! You punish the giant mite causing immense pain! You annihilate the giant mite!!! Trog roars: ANNIHILATED! Your Maces & Flails skill increases to level 2!!! You punish the giant cockroach causing immense pain! You annihilate the giant cockroach!!! Trog roars: ANNIHILATED! You feel sick! No target in view!!! No target in view!!! You see here a giant mite corpse! You offer a prayer to Trog! The giant mite corpse is consumed in a column of flame! Trog is noncommittal! You enter the shallow water! Moving in this stuff is going to be slow! e - 36 darts (gained 1) You feel sick! You feel sick! You are no longer poisoned! You hear the rusting of a drain! A giant mite comes into view! Some of the chunks of flesh in your inventory have completely rotted away! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant mite Aim: a giant mite (clinging) You throw a dart! The dart closely misses the giant mite! You hear a splash! Throwing (i - inventory! (,) - cycle): e - 35 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (clinging) You throw a dart! The dart barely misses the giant mite! You hear a splash! You punish the giant mite causing immense pain! The giant mite is moderately wounded! The giant mite bites you! Throwing (i - inventory! (,) - cycle): k - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (moderately wounded, clinging) You throw a javelin! The javelin hits the giant mite!!! You annihilate the giant mite!!! Trog roars: ANNIHILATED! You hear a splash! k - 5 javelins (gained 1) You see here a giant mite corpse! You offer a prayer to Trog! The giant mite corpse is consumed in a column of flame! Trog is noncommittal! e - 35 darts (gained 1) e - 36 darts (gained 1) A giant gecko and a rat come into view! Unknown command! Throwing (i - inventory! (,) - cycle): D - 12 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging) You throw a dart of flame! The dart of flame hits the giant gecko! The dart of flame burns the giant gecko! You annihilate the giant gecko!!! Trog roars: ANNIHILATED! You hear a splash! Throwing (i - inventory! (,) - cycle): D - 11 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You throw a dart of flame! The dart of flame hits the rat!!! The dart of flame burns the rat! You annihilate the rat!!! Trog roars: ANNIHILATED! You hear a splash! D - 11 darts of flame (gained 1) You see here a giant gecko corpse! D - 12 darts of flame (gained 1) A rat and a giant mite come into view! The giant mite bites you but does no damage! Found a glowing drain! Throwing (i - inventory! (,) - cycle): D - 12 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - giant mite Aim: a giant mite (clinging) You throw a dart of flame! The dart of flame closely misses the giant mite! You hear a splash! The giant mite bites you but does no damage! Throwing (i - inventory! (,) - cycle): D - 11 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (clinging) You throw a dart of flame! The dart of flame hits the giant mite! The dart of flame burns the giant mite! The giant mite is almost dead! The giant mite bites you but does no damage! Throwing (i - inventory! (,) - cycle): D - 10 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant mite Aim: a giant mite (almost dead, clinging) You throw a dart of flame! The dart of flame hits the giant mite! The dart of flame burns the giant mite! You annihilate the giant mite!!! Trog roars: ANNIHILATED! Your Armour skill increases to level 2!!! Throwing (i - inventory! (,) - cycle): D - 9 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You throw a dart of flame! The dart of flame barely misses the rat! Throwing (i - inventory! (,) - cycle): D - 8 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a dart of flame! The dart of flame barely misses the rat! The rat bites you but does no damage! Your unstable footing causes you to fumble your attack! The rat bites you but does no damage! Your unstable footing causes you to fumble your attack! The rat bites you! Throwing (i - inventory! (,) - cycle): e - 36 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a dart! The dart hits the rat! You annihilate the rat!!! Trog roars: ANNIHILATED! You hear a splash! Throwing (i - inventory! (,) - cycle): e - 35 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then! e - 36 darts (gained 1) D - 8 darts of flame (gained 1) You see here a giant mite corpse! You offer a prayer to Trog! The giant mite corpse is slowly consumed by flames! Trog is noncommittal! You hear the rusting of a drain! There is a glowing drain here! The world spins around you as you enter the gateway! 2 rats and 2 green rats come into view! Found a gate leading back out of here! There is an empty arch of ancient stone here! Throwing (i - inventory! (,) - cycle): k - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat You throw a javelin! The javelin hits the green rat! The green rat is heavily wounded! Throwing (i - inventory! (,) - cycle): k - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (heavily wounded) You throw a javelin! The javelin hits the green rat! You annihilate the green rat!!! Trog roars: ANNIHILATED! There is a gate leading back out of here here! You punish the rat causing immense pain! You annihilate the rat!!! Trog roars: ANNIHILATED! The green rat bites you!!! You punish the green rat but do no damage! The green rat completely misses you! You punish the green rat causing immense pain! The green rat is lightly wounded! The green rat bites you but does no damage! You punish the green rat causing immense pain! The green rat is moderately wounded! The green rat bites you! You barely miss the green rat! The green rat is moderately wounded! The green rat bites you! You barely miss the green rat! The green rat is moderately wounded! The green rat bites you! You barely miss the green rat! The green rat is moderately wounded! The green rat bites you but does no damage! You closely miss the green rat! The green rat is moderately wounded! The green rat bites you but does no damage! You punish the green rat causing immense pain!!! The green rat is almost dead! The green rat barely misses you! You punish the green rat but do no damage! The green rat is almost dead! The green rat bites you! You punish the green rat causing immense pain! You annihilate the green rat!!! Trog roars: ANNIHILATED! You punish the rat causing immense pain! You annihilate the rat!!! Trog roars: ANNIHILATED! No target in view!!! No target in view!!! There is a gate leading back out of here here! k - 4 javelins (gained 1) Things that are here: a rat corpse; a green rat corpse Butcher a rat corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a green rat corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] There isn't anything else to butcher here! You start butchering the rat corpse! You continue butchering the corpse! You continue butchering the corpse! x2 The smell of rotting flesh makes you sick! (slot G) You finish butchering the rat corpse! H - a chunk of rat flesh Things that are here: a rat skeleton; a green rat corpse You offer a prayer to Trog! The green rat corpse is consumed in a column of flame! Trog is noncommittal! k - 5 javelins (gained 1) You see here a rat skeleton! There is a gate leading back out of here here! You see here a rat skeleton! You start resting! You smell something rotten! (slot L) You start resting! You are feeling hungry! Eat a chunk of rat flesh? (ye/n/q/i?) This raw flesh tastes terrible! You continue eating! x2 You start resting! HP restored! You see here a rat skeleton! There is a gate leading back out of here here! There is an empty arch of ancient stone, spattered with blood here! You enter the shallow water! Moving in this stuff is going to be slow! A big fish comes into view! Throwing (i - inventory! (,) - cycle): k - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - big fish Aim: a big fish You throw a javelin! The javelin hits the big fish!!! The big fish is heavily wounded! You hear a splash! The big fish barely misses you! Throwing (i - inventory! (,) - cycle): k - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (heavily wounded) You throw a javelin! The javelin barely misses the big fish! The big fish is heavily wounded! You hear a splash! The big fish bites you! Throwing (i - inventory! (,) - cycle): k - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (heavily wounded) You throw a javelin! The javelin closely misses the big fish! The big fish is heavily wounded! You hear a splash! The big fish bites you but does no damage! Throwing (i - inventory! (,) - cycle): k - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (heavily wounded) You throw a javelin! The javelin hits the big fish but does no damage! The big fish is heavily wounded! You hear a splash! The big fish bites you but does no damage! Throwing (i - inventory! (,) - cycle): k - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (heavily wounded) You throw a javelin! The javelin barely misses the big fish! The big fish is heavily wounded! You hear a splash! The big fish bites you but does no damage! Throwing (i - inventory! (,) - cycle): c - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (heavily wounded) You throw a throwing net! The throwing net hits the big fish! The big fish is caught in the net!!! The big fish is heavily wounded! You hear a splash! The big fish struggles to escape the net! You punish the big fish but do no damage! The big fish is heavily wounded! The big fish struggles to escape the net! Your unstable footing causes you to fumble your attack! The big fish struggles to escape the net! You punish the big fish causing immense pain! The big fish is heavily wounded! The big fish struggles to escape the net! The big fish struggles to escape the net! The big fish breaks free! The big fish bites you! Some of the chunks of flesh in your inventory have completely rotted away! The big fish bites you but does no damage! The big fish barely misses you! The big fish barely misses you! The big fish bites you but does no damage! The big fish bites you! The big fish bites you! The big fish barely misses you! The big fish bites you! The big fish bites you! You punish the big fish causing immense pain! The big fish is heavily wounded! The big fish bites you! You punish the big fish causing immense pain! The big fish is heavily wounded! The big fish bites you! You punish the big fish causing immense pain! The big fish is severely wounded! The big fish bites you! You punish the big fish but do no damage! The big fish is severely wounded! The big fish bites you but does no damage! You punish the big fish causing immense pain! The big fish is severely wounded! The big fish bites you! * * * don't die * * * You start resting! All of the chunks of flesh in your inventory have completely rotted away! You start resting! The big fish barely misses you! Throwing (i - inventory! (,) - cycle): A - 2 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (moderately wounded) You throw a tomahawk! The tomahawk barely misses the big fish! The big fish is moderately wounded! You hear a splash! The big fish barely misses you! The big fish bites you but does no damage! Throwing (i - inventory! (,) - cycle): A - a tomahawk (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (moderately wounded) You throw a tomahawk! The tomahawk hits the big fish!!! The big fish is almost dead! You hear a splash! The big fish bites you! Throwing (i - inventory! (,) - cycle): q - 3 darts of frost (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (almost dead) You throw a dart of frost! The dart of frost closely misses the big fish! The big fish is almost dead! You hear a splash! The big fish bites you but does no damage! Throwing (i - inventory! (,) - cycle): q - 2 darts of frost (quivered) Press: ? - help, Shift-Dir - straight line, f/p - big fish Aim: a big fish (almost dead) You throw a dart of frost! The dart of frost hits the big fish! The big fish seems to slow down! The dart of frost freezes the big fish! You annihilate the big fish!!! Trog roars: ANNIHILATED! You have reached level 6!!! Your experience leads to an increase in your attributes!!! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile! You enter the shallow water! Moving in this stuff is going to be slow! q - 2 darts of frost (gained 1); A - 2 tomahawks You start resting! You are feeling hungry! Eat which item? (? for menu, Esc to quit) You can't eat that!!! c - 2 throwing nets (gained 1); k - 5 javelins Found a gate leading back out of here! You enter the shallow water! Moving in this stuff is going to be slow! You enter the shallow water! Moving in this stuff is going to be slow! A jackal comes into view! The jackal barks!!! A jackal comes into view! A kobold and a big kobold come into view! The kobold shouts!!! The jackal barks!!! A kobold comes into view! It is wielding a short sword! You enter the shallow water! Moving in this stuff is going to be slow! The jackal bites you but does no damage! The jackal barely misses you! The jackal splashes around in the water! The jackal barely misses you! The jackal barely misses you! The jackal splashes around in the water! The jackal bites you but does no damage! The jackal splashes around in the water! The jackal bites you but does no damage! The jackal bites you but does no damage! The jackal bites you but does no damage! You punish the jackal causing immense pain! You annihilate the jackal!!! Trog roars: ANNIHILATED! Your chain mail prevents you from hitting the jackal! You punish the jackal but do no damage! The jackal bites you but does no damage! The jackal splashes around in the water! Your chain mail prevents you from hitting the jackal! The jackal bites you but does no damage! You barely miss the jackal! The jackal bites you! You punish the jackal causing immense pain! The jackal is heavily wounded! The jackal bites you but does no damage! x2 You punish the jackal causing immense pain! The jackal is severely wounded! The jackal bites you! You punish the jackal causing immense pain! You annihilate the jackal!!! Trog roars: ANNIHILATED! The kobold unwields an uncursed whip! The kobold wields a blowgun! The kobold shoots a poisoned needle! The poisoned needle hits you!!! Throwing (i - inventory! (,) - cycle): D - 8 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a blowgun You throw a dart of flame! The dart of flame barely misses the kobold! The kobold shoots a poisoned needle! The poisoned needle hits you!!! The kobold shoots a poisoned needle! The poisoned needle hits you! You are poisoned! Throwing (i - inventory! (,) - cycle): D - 7 darts of flame (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a blowgun You throw a dart of flame! The dart of flame hits the kobold! The dart of flame burns the kobold! You annihilate the kobold!!! Trog roars: ANNIHILATED! You hear a splash! x4 You feel sick! You enter the shallow water! Moving in this stuff is going to be slow! You feel sick! D - 7 darts of flame (gained 1); r - 26 poisoned needles (gained 12) Things that are here: a blowgun; an uncursed whip; a kobold corpse You offer a prayer to Trog! The kobold corpse is consumed in a column of flame! Trog is noncommittal! You feel sick! Things that are here: a blowgun; an uncursed whip You feel sick! r - 28 poisoned needles (gained 2) You start resting! You feel sick! x2 You are no longer poisoned! You enter the shallow water! Moving in this stuff is going to be slow! Things that are here: a blowgun; an uncursed whip G - a blowgun Wield which item (- for none, * to show all)? (? for menu, Esc to quit) G - a +0 blowgun (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +3,+2 whip (weapon) Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 blowgun! You hear a splash! Unknown command! Eat which item? (? for menu, Esc to quit) Okay, then! You start resting! HP restored! The big kobold throws a dart of flame! The dart of flame hits you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [SGrunt] Species: Demonspawn Job: Hunter class_name: Hunter HP: 46/47; mods: 0/0 MP: 6/6; mods: 0/0 Stats: 12 (12) 12 (12) 16 (16) Position: (47, 36), god: Trog (10), turn_is_over: 1, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 1/200 Short Blades | | 0 | 0 | 0 | 51 | 51/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 25 | 2 | 220 | 42/178 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 2 | 50 | 5 | 991 | 100/357 Armour | X | 1 | 25 | 2 | 220 | 42/178 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 0 | 43 | 43/50 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/59 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 133 #23: 3947 #24: -2088296298 #27: 421 Mutations: spiny: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +3,+2 whip eq slot #4, inv slot #24: +0 pair of boots eq slot #6, inv slot #31: +0 chain mail eq slot #7, inv slot #20: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##≈≈≈## #.≈≈≈.# #.≈≈≈.### #.≈≈≈..∩# #.≈≈≈.### #.≈≈≈.# ##.≈≈≈≈## ##################.≈≈≈≈..# ≈)≈≈≈≈≈≈≈≈≈≈≈≈≈≈6≈≈≈≈≈≈..# ##################≈≈≈≈≈.K# #..≈≈≈..# #h≈≈≈≈≈.# #≈≈≈≈≈≈≈# #.h≈≈≈≈.# #≈≈≈≈≈≈≈# #≈≈≈K≈≈.# #..≈≈≈.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>