Dungeon Crawl Stone Soup version 0.23-a0-373-g305c090 (webtiles) character file. 28 Rydian the Ducker (level 2, -7/16 HPs) Began as a Spriggan Berserker on Oct 25, 2018. Was a Follower of Trog. Mangled by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1097 turns). Rydian the Ducker (Spriggan Berserker) Turns: 1097, Time: 00:02:16 Health: -7/16 AC: 2 Str: 13 XL: 2 Next: 96% Magic: 3/3 EV: 20 Int: 8 God: Trog [*.....] Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} g - a scroll of amnesia {unknown} i - a scroll of noise {unknown} j - a scroll of remove curse {unknown} m - a scroll of random uselessness {unknown} Potions e - a potion of flight {unknown} h - a potion of cancellation {unknown} k - a potion of degeneration {unknown} l - 2 potions of ambrosia {unknown} Comestibles c - a ration Skills: + Level 2.8 Fighting + Level 3.7 Short Blades + Level 5.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Terence is severely wounded. Terence drinks a potion. Terence is healed! You barely miss Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You recover from your berserk rage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... ###########.# #####....†....... ...)..#.(@#####.#### #...#@.†.)...... .#####..########..... ........##### ### .####.......# #..####.# ###..####.# #.........# #.#.####### #.#.# You could see Terence. Vanquished Creatures An adder (D:2) 4 bats A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:2) 3 kobolds 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rydian the Spriggan Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 526 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 1051 | D:2 | Reached skill level 5 in Dodging 1073 | D:2 | Noticed Terence 1097 | D:2 | Mangled by Terence Vault maps used: D:1: minmay_arrival_hallway, chequers_serial_rivers_small_b, minmay_misc_feat_hallway D:2: uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 5 | 5.0 Fighting | | 2.8 Short Blades | | 3.7 Action || total -------------------------++------- Melee: Short sword || 84 Invok: Berserk || 3 Armor: Animal skin || 8 Dodge: Dodged || 80 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------