Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 17 Ruich the Conjurer (level 2, 18/22 HPs) Began as a Deep Dwarf Conjurer on Nov 12, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:04:27 (1958 turns). Ruich the Conjurer (Deep Dwarf Conjurer) Turns: 1958, Time: 00:04:27 Health: 18/22 AC: 2 Str: 11 XL: 2 Next: 44% Magic: 5/5 EV: 12 Int: 15 God: Gold: 56 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 45 stones (quivered) g - 45 sling bullets Armour a - a +0 robe (worn) Scrolls i - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of remove curse {unknown} Potions f - a potion of might {unknown} h - a potion of cancellation {unknown} j - a potion of agility {unknown} Books b - a book of Conjurations Comestibles c - a bread ration Skills: - Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: Terence, Sigmund, Terence Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Done exploring. Done exploring. Okay, then. There is an open door here. You are feeling very hungry. Unknown command. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. l - a scroll labeled YGETON LUFUTO Sigmund and Terence come into view. Sigmund is wielding a scythe of protection. You start waiting. Done waiting. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. You are near starving! There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: Terence, Sigmund, Terence There is a stone staircase leading up here. m - a royal jelly 2 jackals and a kobold come into view. The kobold shouts! A jackal comes into view. Unknown command. You completely miss the kobold. The kobold hits you with a dagger. You closely miss the kobold. The kobold barely misses you. The kobold hits you with a dagger. You barely miss the kobold. The kobold hits you but does no damage. There is a stone staircase leading up here. The kobold hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Aim: a kobold, wielding a dagger The magic dart hits the kobold. The kobold misses you. You now have 4/5 mp. Aim: a kobold, wielding a dagger (moderately wounded) The magic dart hits the kobold. You kill the kobold! You now have 3/5 mp. You start resting. MP restored: 5 Things that are here: a dagger; a kobold corpse You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: Terence, Sigmund, Terence There is a stone staircase leading up here. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You are starving! You hear a bark! x2 You now have 4/5 mp. A jackal comes into view. There is a stone staircase leading up here. You don't have the energy to cast that spell. You eat the royal jelly. That royal jelly was delicious! Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You now have 3/5 mp. Aim: a jackal The magic dart hits the jackal. You now have 2/5 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 18/22 hp. You now have 1/5 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Your Conjurations skill increases to level 4! You now have 0/5 mp. You see here a jackal corpse. You butcher the jackal corpse. m - a chunk of flesh There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. MP restored: 5 You start waiting. Eating a chunk of flesh. You eat the chunk of flesh. Done waiting. Things that are here: a dagger; a kobold skeleton There is a stone staircase leading down here. Unknown command. Saving game... please wait. Welcome back, Ruich the Deep Dwarf Conjurer. ######## #......# #####......##### ...............# ...##......###.# ...#.......# #.# ####...##### #.# .......#######.### ...............)@# .#####.#######...# .# #.# ##..# .# ###.### #..# .###.....# ##.## .##....#.# #..# ###..###.# #..# .##..###.# #..# .........#######..## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 447 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/4 589 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached skill level 2 in Spellcasting 1485 | D:2 | Noticed Sigmund 1485 | D:2 | Noticed Terence 1807 | D:2 | Reached skill level 4 in Conjurations 1958 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, roderic_lattice_a, kennysheep_decorative_pillar D:2: kiku_gazebo_pond_becter, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Dodging | | 2.1 Stealth | | 2.9 Action || total -------------------------++------- Melee: Short sword || 7 Throw: Stone || 5 Cast: Magic Dart || 31 Eat: Chunk || 2 Royal jelly || 1 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 1958 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 13 | 0.0 | 1791 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 167 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, roderic_lattice_a, kennysheep_decorative_pillar D:2: kiku_gazebo_pond_becter, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 48.5 | 31.0 | 949.0 Dungeon | 100.0 | 100.0 | 3.1 | 48.5 | 31.0 | 949.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------