Dungeon Sprint DCSS version 0.21-a0-361-g4efd3f9 (webtiles) character file. 310 Ruich the Covert (level 6, -1/28 HPs) Began as a Spriggan Enchanter on Oct 14, 2017. Slain by a slime creature (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:10 (147 turns). Ruich the Covert (Spriggan Enchanter) Turns: 147, Time: 00:01:11 Health: -1/28 AC: 2 Str: 4 XL: 6 Next: 17% Magic: 14/17 EV: 18 Int: 19 God: Gold: 174 SH: 0 Dex: 16 Spells: 13/19 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... NoTele + (boots unavailable) Stlth +++++..... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.15/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 174 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing f - 2 potions of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Maledictions Comestibles d - a bread ration Skills: - Level 1.1 Short Blades - Level 3.0 Dodging * Level 13.0 Stealth + Level 7.4 Spellcasting * Level 10.4 Hexes You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ####.. 1% 2 None c - Confuse Hex #####... 1% 3 #...... v - Corona Hex #####.. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Sif Muna Vehumet Wu Jian Xom Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History There is an open door here. The helpless ogre fails to defend itself. You impale the ogre!! You kill the ogre! Your Stealth skill gained 3 levels and is now at level 10! Your Spellcasting skill increases to level 5! Your Hexes skill gained 2 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! Health restored: 21 Things that are here: a giant spiked club; an ogre corpse You start resting. You recover from your berserk rage. Things that are here: a giant spiked club; an ogre corpse You open the door. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). You start resting. MP restored: 12 There is an open door here. Things that are here: a giant spiked club; an ogre corpse You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. There is an open door here. The helpless Sigmund fails to defend himself. You skewer Sigmund like a kebab!!! You kill Sigmund! Your Stealth skill gained 2 levels and is now at level 12! Your Spellcasting skill gained 2 levels and is now at level 7! Your Hexes skill gained 3 levels and is now at level 10! You have reached level 5! You feel clever. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 28 Memorise Confuse, consuming 3 spell levels and leaving 13? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Things that are here: a scythe of venom; a robe; the human corpse of Sigmund You start resting. MP restored: 17 You open the door. There is an open door here. You now have 81 gold pieces (gained 27). You now have 108 gold pieces (gained 27). You now have 135 gold pieces (gained 27). You now have 162 gold pieces (gained 27). As you open the door, it creaks loudly! Found a potion of heal wounds and 12 gold pieces. Found an ornate altar of the Wu Jian Council and a deep blue altar of Sif Muna. A jelly comes into view. There is an open door here. Found a radiant altar of Vehumet. You see here a potion of heal wounds. You see here 12 gold pieces. The helpless jelly fails to defend itself. You stick the jelly like a pincushion!!! You kill the jelly! Your Stealth skill increases to level 13! You now have 174 gold pieces (gained 12). f - 2 potions of heal wounds (gained 1) There is an open door here. You open the door. A slime creature comes into view. Found four altars. There is an open door here. The helpless slime creature fails to defend itself. You skewer the slime creature like a kebab!!! The slime creature closely misses you. You hit the slime creature but do no damage. The slime creature hits you! Ouch! That really hurt! You take 17 damage, and have 11/28 hp. MASSIVE DAMAGE!! There is an open door here. Aim: a slime creature (almost dead, chance to defeat MR: 37%) Okay, then. Aim: a slime creature (almost dead, chance to defeat MR: 53%) The slime creature appears confused. You now have 14/17 mp. You hit the slime creature. You hit the slime creature but do no damage. The slime creature hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/28 hp. You hit the slime creature. There is a corrupted altar of Lugonu here. You hit the slime creature. The slime creature hits you! You die... ################## <.#..'..#.)'..#J@# ..)..#.)'..#..'..+ ..#####'#####'#__# ..# #..# #.#### ..# #### ##.# ..# #+#_.+ ⌠⌠# +..._# ### #_.#+# ##+ You could see a slime creature (confused). Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) A jelly (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ruich the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 7 in Stealth 9 | D | Reached skill level 4 in Spellcasting 9 | D | Reached skill level 5 in Hexes 9 | D | Reached XP level 2. HP: 13/13 MP: 6/8 48 | D | Learned a level 2 spell: Ensorcelled Hibernation 49 | D | Noticed an ogre 52 | D | Killed an ogre 52 | D | Reached skill level 10 in Stealth 52 | D | Reached skill level 5 in Spellcasting 52 | D | Reached skill level 7 in Hexes 52 | D | Reached XP level 3. HP: 16/16 MP: 9/11 52 | D | Reached XP level 4. HP: 21/21 MP: 9/12 80 | D | Noticed Sigmund 83 | D | Killed Sigmund 83 | D | Reached skill level 12 in Stealth 83 | D | Reached skill level 7 in Spellcasting 83 | D | Reached skill level 10 in Hexes 83 | D | Reached XP level 5. HP: 24/24 MP: 12/15 83 | D | Reached XP level 6. HP: 28/28 MP: 13/17 88 | D | Learned a level 3 spell: Confuse 121 | D | Found an ornate altar of the Wu Jian Council. 121 | D | Found a deep blue altar of Sif Muna. 123 | D | Found a radiant altar of Vehumet. 127 | D | Reached skill level 13 in Stealth 135 | D | Found a burning altar of Makhleb. 135 | D | Found a viscous altar of Jiyva. 135 | D | Found a shimmering altar of Xom. 135 | D | Found a corrupted altar of Lugonu. 135 | D | Noticed a slime creature 143 | D | HP: 6/28 [slime creature (5)] 147 | D | Slain by a slime creature Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 7 10 12 13 | 13.0 Spellcasting | 4 5 7 | 7.4 Hexes | 5 7 10 | 10.4 Short Blades | | 1.1 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 8 || 16 Cast: Confuse | | 1 || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | 3 || 4 Dodge: Dodged | 3 | 1 || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 443 | 0.0 | 0 | 4 | 0.0 | 147 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 443 | 0.0 | 0 | 4 | 0.0 | 147 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 46.3 | 0.0 | 147.0 Dungeon | 100.0 | 100.0 | 0.0 | 46.3 | 0.0 | 147.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 443.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 443.0 +-------+-------+-------+-------+-------+----------------------