Dungeon Crawl Stone Soup version 0.21-a0-338-g36cf2fc (webtiles) character file. 27 Ruich the Skirmisher (level 3, -1/30 HPs) Began as a Formicid Fighter on Oct 3, 2017. Slain by an adder (2 damage) ... on level 2 of the Dungeon on Oct 4, 2017. The game lasted 00:02:17 (970 turns). Ruich the Skirmisher (Formicid Fighter) Turns: 970, Time: 00:02:17 Health: -1/30 AC: 6 Str: 21 XL: 3 Next: 25% Magic: 3/3 EV: 7 Int: 7 God: Gold: 75 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... n - amulet of inaccuracy (curse) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -4) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) m - a +0 dagger of pain (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery n - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Scrolls e - 3 scrolls of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of recharging {unknown} j - 2 scrolls of remove curse {unknown} l - a scroll of immolation {unknown} Potions d - a potion of might Comestibles f - 2 bread rations Skills: + Level 3.7 Fighting * Level 3.1 Axes - Level 3.2 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History No target in view! You butcher the giant cockroach corpse. k - 2 chunks of flesh (gained 1) Some of the chunks of flesh in your inventory have rotted away. You see here a whip. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Done exploring. Done exploring. Oops, that amulet feels deathly cold. n - a cursed amulet of inaccuracy (around neck) (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a morningstar of protection. Terence shouts! Terence bares his teeth. Terence shouts, "Get ready for death!" Terence hits you with a morningstar of protection! You take 11 damage, and have 19/30 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. You block Terence's attack. You hit Terence but do no damage. Terence hits you with a morningstar of protection. You take 6 damage, and have 14/30 hp. You miss Terence. Terence hits you but does no damage. Unknown command. Unknown command. There is a stone staircase leading up here. Terence hits you with a morningstar of protection. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 12/30 hp. You see here a dagger. You block Terence's attack. Terence looks scornfully at you. Terence screams, "I want your blood!" Terence asks, "Do you want it fast or slow?" Terence says, "Did you write a will? You should..." There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. All of the chunks of flesh in your inventory have rotted away. An adder comes into view. You regained 2 hp, and now have 21/30 hp. An adder is nearby! The adder hisses angrily. You completely miss the adder. The adder bites you but does no damage. The adder bites you. You take 4 damage, and have 17/30 hp. You barely miss the adder. The adder bites you but does no damage. x2 Your shield prevents you from hitting the adder. The adder barely misses you. The adder bites you. You take 1 damage, and have 16/30 hp. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder barely misses you. You block the adder's attack. You miss the adder. You block the adder's attack. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 13/30 hp. Your shield and scale mail prevent you from hitting the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You block the adder's attack. You take 4 damage, and have 9/30 hp. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 4 damage, and have 5/30 hp. You slash the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You take 1 damage, and have 4/30 hp. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. The adder closely misses you. You take 1 damage, and have 3/30 hp. You completely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. x2 You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You take 1 damage, and have 2/30 hp. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.#....... .######.#........ ....<............ .................. ................. ................. ###....>S........ .......@......# ###.#...#.##..# #.#####.#...# . #.....#.#..####... #..............# #..#.##..####..# #.(#.#.......... #..#.#.#....#.## #..#.#.#....# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Upgraded the game from 0.21-a0-331-gfb491b4 to 0.21-a0-338-g36cf2fc 81 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 482 | D:1 | Reached skill level 3 in Axes 482 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 848 | D:2 | Noticed Terence 964 | D:2 | HP: 5/30 [adder (3)] 969 | D:2 | HP: 2/30 [poisoned by an adder] 970 | D:2 | Slain by an adder Vault maps used: D:1: dpeg_arrival_simpleton_c, serial_park_tiny_2 D:2: nicolae_qazlal_general_emergency, first_bread, grunt_ministairs_1, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.1 Fighting | | 3.7 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: War axe || 65 Armor: Scale mail || 27 Dodge: Dodged || 18 Block: Shield || 35 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 39 | 0.0 | 0 | 21 | 0.0 | 970 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 39 | 0.0 | 0 | 21 | 0.0 | 908 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_simpleton_c, serial_park_tiny_2 D:2: nicolae_qazlal_general_emergency, first_bread, grunt_ministairs_1, uniq_terence, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 5.0 | 68.7 | 471.5 Dungeon | 100.0 | 100.0 | 2.8 | 5.0 | 68.7 | 471.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------