Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 32 RueMorgue the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on Mar 12, 2018. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:10:59 (1479 turns). RueMorgue the Conjurer (Draconian Conjurer) Turns: 1479, Time: 00:11:00 Health: -4/26 AC: 5 Str: 11 XL: 3 Next: 10% Magic: 0/6 EV: 11 Int: 15 God: Gold: 34 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 hunting sling rCold . . . Gourm . h - +1 buckler rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-4 -> -12) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 short sword c - a +0 club j - a +0 hunting sling (weapon) Missiles i - 21 stones (quivered) k - 7 poisoned needles n - 13 bolts p - 10 arrows Armour f - a +0 cloak h - a +1 buckler (worn) Jewellery d - an uncursed amulet of the acrobat {unknown} Scrolls e - a scroll of identify Skills: + Level 1.1 Slings + Level 2.1 Dodging + Level 1.8 Stealth + Level 0.1 Shields + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... b - Searing Ray Conj ##.... 9% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Really attack while wielding your +0 hunting sling? You barely miss the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you but does no damage. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you. You die... ######### #<....... ###.####### #.....# #.###.######.# #.. #.@....... ... #r######.# #### ...# #(### #. # You could see a quokka. Vanquished Creatures An adder (D:2) 3 bats (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 3 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 6 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RueMorgue the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 583 | D:1 | Learned a level 2 spell: Searing Ray 1476 | D:2 | Reached skill level 1 in Slings 1476 | D:2 | Reached XP level 3. HP: 5/26 MP: 1/6 1479 | D:2 | HP: 1/26 [poisoned by an adder] 1479 | D:2 | Slain by a quokka Vault maps used: D:1: dpeg_arrival_erosion, minmay_misc_feat_iff, serial_bayou_pond_b D:2: tgw_fedhas Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Slings | 1 | 1.1 Stealth | | 1.8 Shields | | 0.1 Unarmed Combat | | 0.2 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 16 Tailslap || 2 Club || 4 Hunting sling || 2 Fire: Hunting sling || 55 Throw: Stone || 6 Cast: Magic Dart || 19 Searing Ray || 2 Use: Scroll || 5 Potion || 1 Eat: Ration || 1 Chunk || 1 Armor: Skin || 12 Dodge: Dodged || 47 Block: Buckler || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 47 | 0.0 | 0 | 22 | 0.0 | 1479 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 19 | 0.0 | 1439 D:2 | 0 | 17 | 0.0 | 0 | 3 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+---------