Dungeon Crawl Stone Soup version 0.21-a0-270-g8204059 (webtiles) character file. 124020 Rohain the Fencer (level 16, -5/150 HPs) Began as a Hill Orc Fighter on Sept 11, 2017. Was the Champion of Yredelemnul. Killed from afar by a deep elf mage (22 damage) ... with a stone arrow ... on level 2 of the Elven Halls on Sept 14, 2017. The game lasted 01:17:55 (27509 turns). Rohain the Fencer (Hill Orc Fighter) Turns: 27509, Time: 01:17:56 Health: -5/150 AC: 32 Str: 28 XL: 16 Next: 92% Magic: 22/23 EV: 8 Int: 8 God: Yredelemnul [******] Gold: 2190 SH: 0 Dex: 21 Spells: 15/15 levels left rFire x . . SeeInvis . A - +9 triple sword (elec) rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . M - +3 plate armour rPois + Spirit . T - +1 helmet rElec . Reflect . V - +2 cloak {MR+} rCorr . Harm . i - +2 pair of gloves MR ++... e - +1 pair of boots "Vicsed" {+Fly} Stlth .......... U - amulet "Juypu" {rPois rF- rN+ Regen+ Dex+4} HPRegen 0.75/turn B - +2 ring of strength MPRegen 0.18/turn w - +3 ring of dexterity @: no status effects A: low mp 1, sense surroundings 1, strong 2, MP-powered wands a: Recall Undead Slaves, Injury Mirror, Animate Dead, Drain Life, Enslave Soul, Renounce Religion, Evoke Flight You were on level 2 of the Elven Halls. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You were hungry. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Sewer and Ice Cave. You collected 2450 gold pieces. You spent 260 gold pieces at shops. Inventory: Hand Weapons j - the +10 halberd of Grace {chop, rPois rF+ Str-4 Int+2} (You found it on level 14 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It protects you from fire. It protects you from poison. A - a +9 triple sword of electrocution (weapon) I - the +10 halberd of Sequestration {antimagic, MR+ Int+6} (You found it on level 6 of the Lair of Beasts) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It affects your resistance to hostile enchantments. L - a +7 demon trident Armour e - the +1 pair of boots "Vicsed" (worn) {+Fly} (You acquired it on level 12 of the Dungeon) It lets you fly. i - a +2 pair of gloves (worn) C - +0 swamp dragon scales H - a +0 plate armour M - a +3 plate armour (worn) T - a +1 helmet (worn) V - a +2 cloak of magic resistance (worn) Jewellery c - a cursed -3 ring of intelligence {unknown} l - a +2 ring of dexterity m - an uncursed amulet of regeneration n - an uncursed ring of see invisible q - an uncursed amulet of the gourmand w - a +3 ring of dexterity (right hand) y - an uncursed ring of fire {unknown} B - a +2 ring of strength (left hand) G - an uncursed ring of positive energy S - an uncursed ring of fire {unknown} U - the amulet "Juypu" (around neck) {rPois rF- rN+ Regen+ Dex+4} (You found it on level 14 of the Dungeon) [amulet of regeneration] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. Wands h - a wand of paralysis (21/24) p - a wand of iceblast (7/15) K - a wand of scattershot (4/9) O - a wand of lightning (12/15) R - a wand of random effects (31/48) Scrolls b - 3 scrolls of teleportation d - 6 scrolls of remove curse g - 3 scrolls of recharging k - 4 scrolls of fog v - 2 scrolls of silence x - 4 scrolls of magic mapping D - 3 scrolls of identify P - 4 scrolls of enchant weapon W - a scroll of summoning Z - 3 scrolls of enchant armour Potions a - 2 potions of brilliance o - 2 potions of cancellation s - 6 potions of flight t - 2 potions of curing z - a potion of magic E - 2 potions of invisibility {unknown} F - a potion of haste J - 5 potions of might N - a potion of heal wounds X - a potion of berserk rage Comestibles f - 15 bread rations r - 5 royal jellies u - 7 meat rations Y - 13 fruits Skills: + Level 15.7 Fighting * Level 19.7 Long Blades + Level 15.1 Armour Level 6.1 Shields + Level 12.7 Invocations You had 15 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:11 Shoals (0/4) Lair:4 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (2/3) Orc:2 Vaults (0/5) D:13 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 [ D:6 ( D:11 [ D:13 ! Orc:1 ! Orc:2 (=(* Annotations: Lair:5 1 runed door Innate Abilities, Weirdness & Mutations Your magical capacity is low. (-10% MP) You passively map a small area around you. Your muscles are very strong. (Str +4) You expend magic power (3 MP) to strengthen your wands. Message History The fire elemental hits you. Your deep elf mage zombie hits the deep elf mage with a short sword! The deep elf knight unwields an uncursed shortbow. The deep elf knight hits you but does no damage. You slice the deep elf knight!! The deep elf knight is almost dead. The fire elemental hits you. The fire elemental burns you! The fire burns you terribly! The fire elemental hits you. The fire elemental burns you! The fire burns you terribly! The deep elf mage casts a spell at you. The bolt of lightning hits you! The bolt of lightning hits the fire elemental. The fire elemental resists. The bolt of lightning hits the fire elemental. The fire elemental resists. The bolt of lightning hits you! * * * LOW HITPOINT WARNING * * * The deep elf mage casts a spell at you. The stone arrow hits you! You die... Your body rises from the dead as a mindless zombie. ..'...⌠..># #.# ###.P...P.# #.# #.