Dungeon Crawl Stone Soup version 0.25-a0-661-g55ea3d2 (webtiles) character file. Game seed: 13774941417474471077, levelgen mode: deterministic 0 Robotumus the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on Mar 24, 2020. Slain by a gnoll ... wielding a cursed -1 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (46 turns). Robotumus the Grave Robber (Demonspawn Necromancer) Turns: 46, Time: 00:01:03 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 1/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 67% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a -1 flail (chance to defeat MR: 80%) The gnoll writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a -1 flail (lightly wounded, chance to defeat MR: 80%) The gnoll barely resists. The gnoll barely misses you. Found a robe. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll closely misses you. The gnoll hits you with a cursed -1 flail! Ouch! That really hurt! You die... #.# ..# #.#.. ..# #.#.# .. ..#.# # .[ # #.#.# #.#.# .##.# #.#.# #.#.# ... #.#.#####.#.#######.# # #.#..............g..#.... #...............@......... ..#.#####.#.#†#.#####.##.# ###.#####.#.#.#.##### # ..................... #########.#.#.#.##### #.#.#.#... #+#.#.###... ..#.. .... ..#.# ... You could see a gnoll. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Robotumus the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 46 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 3 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------