Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 Reptilex the Chopper (level 2, 24/27 HPs) Began as a Hill Orc Monk on June 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (50 turns). Reptilex the Chopper (Hill Orc Monk) Turns: 50, Time: 00:00:23 Health: 24/27 AC: 2 Str: 13 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 10 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - 2 rations {@e1} f - a chunk of flesh {@w0} Skills: + Level 3.8 Fighting + Level 4.1 Axes + Level 2.5 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Reptilex the Hill Orc Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a scroll labeled BEOSHRO BYSI. Found a staircase leading out of the dungeon. d - a scroll labeled BEOSHRO BYSI A bat comes into view. Found an escape hatch in the floor. A hobgoblin comes into view. It is wielding a club. The helpless bat fails to defend itself. You slash the bat! You kill the bat! Health restored: 20 A goblin comes into view. The goblin shouts! You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin barely misses you. A rat comes into view. You slash the goblin! You kill the goblin! You see here a club. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! You see here a goblin corpse. You butcher the goblin corpse. f - a chunk of flesh {@w0} You see here a club. There isn't anything here! You now have 10 gold pieces. A leopard gecko, a hobgoblin and a dart slug come into view. You see here a ration {@e1}. The leopard gecko hisses angrily. You see here a ration {@e1}. c - 2 rations {@e1} (gained 1) The leopard gecko bites you. You take 3 damage, and have 17/20 hp. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! You regained 7 hp, and now have 24/27 hp. MP restored: 2 Okay, then. # #. #.# #.#. #.# ##. #.#.#####.##########.. # ... ...#..........#.#.# # ###.###.#....#####.#.#.#.# ......................... ..##.#.##.#............ ..##.)....#........#.#.#... ................@g......... ..........#.####†#......... ..........#.# #.#.#.##..## .......#..#.. ....#... ..# .#####....#.#......####.. # ............ ....... .. ....##...##.#.#...... . ...P.#.#....#.#..#..#. .....#.#..# You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reptilex the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 49 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 50 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 7 Stab: Sleeping || 1 Dodge: Dodged || 3 Vault maps used: D:1: dpeg_arrival_orchard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------