Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cf (webtiles) character file. Game seed: 9747327903381105134, levelgen mode: deterministic 252 Rem the Conjurer (level 5, 0/40 HPs) Began as a Draconian Conjurer on Apr 24, 2020. Slain by a killer bee (4 damage) ... on level 4 of the Dungeon. The game lasted 00:17:22 (3143 turns). Rem the Conjurer (Draconian Conjurer) Turns: 3143, Time: 00:17:23 Health: 0/40 AC: 5 Str: 10 XL: 5 Next: 89% Magic: 8/11 EV: 12 Int: 16 God: Gold: 242 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . j - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ f - amulet of magic regeneration HPRegen 0.13/turn (no ring) MPRegen 0.37/turn (no ring) @: lethally poisoned (0 -> -18) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) m - a cursed +0 spear Armour j - a scarf of cloud immunity (worn) Jewellery d - an uncursed amulet of faith f - an amulet of magic regeneration (around neck) Wands o - a wand of iceblast (7) Scrolls a - a scroll of teleportation {unknown} e - 3 scrolls of identify g - a scroll of fear {unknown} p - a scroll of remove curse {unknown} r - a scroll of amnesia {unknown} s - a scroll of random uselessness {unknown} Potions h - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of degeneration {unknown} n - a potion of invisibility {unknown} q - a potion of lignification {unknown} Comestibles b - 6 rations i - a chunk of flesh Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.7 Conjurations + Level 0.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... c - Fulminant Prism Conj/Hex ##........ 41% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 12% 1 None Dazzling Flash Conj/Hex ##.... 13% 3 ###.... Animate Skeleton Necr N/A 17% 1 None Apportation Tloc #..... 17% 1 None Summon Small Mammal Summ #... 17% 1 None Confusing Touch Hex #....... 34% 3 ###.... Gell's Gravitas Tloc #......... 45% 3 ###.... Iskenderun's Mystic Bla Conj/Tloc ##...... 45% 4 ####... Petrify Tmut/Erth #....... 86% 4 ####... Metabolic Englaciation Hex/Ice #......... 98% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 98% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are lethally poisoned! The killer bee poisons you! The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (heavily wounded) The magic dart hits the killer bee. The killer bee is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee misses you. The killer bee completely misses you. The killer bee stings you. You die... .#... .... .[.# # #..# .yy ###..##.yyy . ###........# ... #......# #.... .......#.####..w... ..##..)#.yy@y.# ...###..####..... #######..####. ... ########........... . .........#....#..## .####......#...## #........### #...<..#.# ########..# You could see 3 killer bees and a dart slug. Vanquished Creatures A scorpion (D:3) Ijyb (D:2) Robin (D:3) 8 adders A gnoll (D:4) An ooze (D:3) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) An orc (D:3) A ball python (D:2) 2 giant cockroaches 17 goblins 9 hobgoblins 4 jackals (D:3) 6 bats 3 frilled lizards 8 kobolds 11 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 1113 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1612 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 1635 | D:2 | Reached skill level 5 in Conjurations 1793 | D:2 | Found a hide-covered altar of Uskayaw. 1958 | D:2 | Noticed Ijyb 1992 | D:2 | Killed Ijyb 2341 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/10 2701 | D:3 | Noticed Robin 2735 | D:3 | Killed Robin 3027 | D:3 | Learned a level 2 spell: Searing Ray 3032 | D:3 | Learned a level 4 spell: Fulminant Prism 3094 | D:4 | Noticed an ogre 3104 | D:3 | Reached skill level 1 in Fighting 3143 | D:4 | Slain by a killer bee Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_loops_ring, lemuel_round_altar, first_ration, serial_glass, glass_columns_b, glass_columns_a D:3: layout_loops_corners, uniq_robin D:4: layout_rooms, vehumet_altar_wand_db, cheibrodos_sewer_entry_drain, kennysheep_okawaru_gauntlet, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.7 Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Club | 18 | 20 || 38 Tailslap | 1 | 2 || 3 Cast: Magic Dart | 77 | 106 || 183 Use: Scroll | | 2 || 2 Eat: Chunk | 3 | 4 || 7 Armor: Skin | 10 | 14 || 24 Dodge: Dodged | 28 | 41 || 69 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 287 | 74 | 20.5 | 64 | 14 | 17.9 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 102 | 47 | 31.5 | 17 | 7 | 29.2 D:3 | 136 | 27 | 16.6 | 24 | 7 | 22.6 D:4 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------