Dungeon Crawl Stone Soup version 0.25-a0-707-g603da07 (webtiles) character file. Game seed: 10141033201921505284, levelgen mode: deterministic 3 Regimus the Vexing (level 1, 0/13 HPs) Began as a Barachi Enchanter on Apr 4, 2020. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (48 turns). Regimus the Vexing (Barachi Enchanter) Turns: 48, Time: 00:00:58 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour c - a +0 leather armour (worn) Comestibles d - a ration Skills: + Level 1.1 Short Blades + Level 2.3 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 3.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 24% 2 ###.... Confusing Touch Hex ##...... 24% 3 ###.... Tukima's Dance Hex ##...... 24% 3 ###.... Dazzling Flash Conj/Hex #..... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You miss the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! The bat barely misses you. The bat hits you but does no damage. There is a staircase leading out of the dungeon here. The bat barely misses you. You open the door. The bat completely misses you. The bat barely misses you. There is an open door here. The bat hits you but does no damage. The bat hits you but does no damage. Found 19 stones. The bat closely misses you. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .##### ......######### ..............# ...r........@.# ............b.## ............(..# ...............# .........#####.# .........#...#r# ......$.)†r<.'.# ........##...### .....#.. ##### You could see a bat and a rat. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Regimus the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms, minmay_misc_feat_five Action || total -------------------------++------- Melee: Dagger || 18 Armor: Leather armour || 18 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------