Dungeon Crawl Stone Soup version 0.25-a0-614-g73ad250 (webtiles) character file. Game seed: 3383367706012025181, levelgen mode: deterministic 79 Regimus the Poker (level 4, -7/40 HPs) Began as a Draconian Monk on Mar 18, 2020. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1040 turns). Regimus the Poker (Draconian Monk) Turns: 1040, Time: 00:02:41 Health: -7/40 AC: 5 Str: 14 XL: 4 Next: 16% Magic: 4/4 EV: 13 Int: 11 God: Gold: 60 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of harm HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Jewellery g - an amulet of harm (around neck) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of amnesia {unknown} j - a scroll of random uselessness {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of cancellation {unknown} h - a potion of lignification {unknown} i - a potion of brilliance {unknown} Comestibles b - 3 rations Skills: + Level 3.8 Fighting + Level 3.9 Polearms + Level 3.3 Dodging + Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund is lightly wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. You hit Sigmund. Your tail-slap misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund. You tail-slap Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... ############## #######># #............###.......# #..@...@.##...##@######.. #.######.#.....@........ #.# #.##...##.#####.# #.### #.###..##.#####. .# ....## #...............#.# ...#.########....#.###.#.# ..###.###................# #. .## ##.@..# #....#.#..... #.# ..# #.##.## #..#.#.#.#..#######.# You could see Sigmund. Vanquished Creatures 3 adders (D:2) An ooze (D:2) 3 dart slugs A leopard gecko (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 5 jackals (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 6 goblins 3 kobolds 9 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Regimus the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 82 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 458 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 976 | D:2 | Reached XP level 4. HP: 27/40 MP: 4/4 1004 | D:2 | Noticed Sigmund 1040 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, patterned_corridor D:2: layout_loops_ring, chequers_garden, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | 2 | 2.2 Fighting | | 3.8 Polearms | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 114 | 13 || 127 Tailslap | 7 | 1 || 8 Stab: Sleeping | 5 | || 5 Armor: Skin | 22 | 1 || 23 Dodge: Dodged | 56 | 10 || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 113 | 0 | 0.0 | 41 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------