Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d86 (webtiles) character file. Game seed: 7825873387624928543, levelgen mode: deterministic 6 Regimus the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Monk on Mar 13, 2020. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (80 turns). Regimus the Skirmisher (Ghoul Monk) Turns: 80, Time: 00:00:14 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 90% Magic: 0/0 EV: 13 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Comestibles c - a ration Skills: + Level 3.4 Fighting + Level 2.8 Polearms + Level 2.8 Dodging + Level 2.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #.# # #.# # ##############.## # .........>......# # ######.#.####..# # #.#.# #..# # #.#.# #..# # ##########.#.####..# # ......g@...#.......# # ################.##.# # PPPPPPPPPPPPPPP†.##.##### .......<.........##...... PPPPPPPPPPPPPPP.######### ################# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Regimus the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 80 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, minmay_small_reverse_x Action || total -------------------------++------- Melee: Spear || 24 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------