Dungeon Sprint DCSS version 0.20.0-15-g7f486f2 (webtiles) character file. 0 Ranzir the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Berserker on June 12, 2017. Was a Follower of Trog. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (5 turns). Ranzir the Skirmisher (Gargoyle Berserker) Turns: 5, Time: 00:00:15 Health: 14/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 3.0 Maces & Flails - Level 2.1 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Ranzir the Gargoyle Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The door flies open with a bang! You feel a strong urge to attack something. 2 hippogriffs come into view. The hippogriff screeches! x2 Found 243 gold pieces. There is an open door here. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##.## +.<.+ ##@## #'# #H#H# #.# #.# ## ## You could see 2 hippogriffs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ranzir the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed a hippogriff 2 | D | Noticed a hippogriff 5 | D | Quit the game Action || total -------------------------++------- Invok: Berserk || 1