Dungeon Crawl Stone Soup version 0.22-a0-75-g1fede22 (webtiles) character file. 9 RandAlThor the Skirmisher (level 2, 18/24 HPs) Began as a Demonspawn Fighter on Jan 13, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (91 turns). RandAlThor the Skirmisher (Demonspawn Fighter) Turns: 91, Time: 00:00:10 Health: 18/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 24 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.1 Fighting + Level 1.9 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History Things that are here: a dagger; a club; a goblin corpse No target in view! A bat comes into view. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the bat. You kill the bat! You see here a bat corpse. A hobgoblin is nearby! Your shield and scale mail prevent you from hitting the hobgoblin. You block the hobgoblin's attack. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you with a club. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #. ## #. # .. .. .# #.##. ####.## ... ....... ####)##.....# #....@......# #.####......# .# ... #.#.........#.# #.# ....#.######.#### #.# ....#.#.........# ####.# ..........##.##.# .....# ##........##.# ########..## ..........##.. #........... #........###.# #.######.... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandAlThor the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 90 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 90 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 91 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_short_road Action || total -------------------------++------- Melee: War axe || 17 Armor: Scale mail || 3 Dodge: Dodged || 3 Block: Shield || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 9 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 9 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+---------