Dungeon Crawl Stone Soup version 0.22-a0-75-g1fede22 (webtiles) character file. 35 RandAlThor the Skirmisher (level 3, 25/43 HPs) Began as a Demonspawn Fighter on Jan 13, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (1008 turns). RandAlThor the Skirmisher (Demonspawn Fighter) Turns: 1008, Time: 00:02:33 Health: 25/43 AC: 6 Str: 21 XL: 3 Next: 17% Magic: 3/3 EV: 7 Int: 10 God: Gold: 24 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: powered by death 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions d - a potion of berserk rage i - a potion of brilliance {unknown} Comestibles f - a ration Skills: - Level 3.2 Fighting + Level 3.0 Axes - Level 2.7 Armour - Level 2.8 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. When hurt, damage is shared between your health and your magic reserves. Message History You miss the adder. The adder is moderately wounded. You block the adder's attack. You barely miss the adder. The adder is moderately wounded. You are feeling hungry. You block the adder's attack. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder barely misses you. You slash the adder! You kill the adder! Your Axes skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 9, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..)######.#.##### #......... .(.................# #.##...... ........##.#.....# #.##...... #. ..♣....##.####..# #.##...... #..♣.♣...##.# #..# #.#####.## ♣._.♣.# #.####..####.# .# ♣.♣..###............. ## ♣$.....#####.####### #........#...S@..# #####......####### ######## You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 3 bats 4 goblins (D:1) A hobgoblin (D:2) 4 jackals (D:1) 3 kobolds 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RandAlThor the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 72 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 973 | D:2 | Found a faded altar of an unknown god. 1007 | D:2 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 1007 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1008 | D:2 | Quit the game Vault maps used: D:1: evilmike_arrival_fibonacci_small, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_clump_tiny, infiniplex_forest_straight_4, infiniplex_forest_clump_double D:2: chequers_ecumenical_altar_simple_redux, kennysheep_generic_room_10 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.0 Fighting | | 3.2 Armour | | 2.7 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 90 Use: Potion || 2 Armor: Scale mail || 61 Dodge: Dodged || 44 Block: Shield || 69 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 51 | 0.0 | 0 | 21 | 0.0 | 1008 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 32 | 0.0 | 0 | 17 | 0.0 | 831 D:2 | 0 | 19 | 0.0 | 0 | 4 | 0.0 | 177 +---------+---------+-------+---------+---------+-------+---------