Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e (webtiles) character file. Game seed: 18098277576602450786, levelgen mode: deterministic 679 Raizusai the Conjurer (level 7, 59/59 HPs) Began as a Yellow Draconian Conjurer on Mar 31, 2020. Quit the game in a sewer. The game lasted 00:16:32 (3798 turns). Raizusai the Conjurer (Yellow Draconian Conjurer) Turns: 3798, Time: 00:16:33 Health: 59/59 AC: 7 Str: 10 XL: 7 Next: 34% Magic: 13/13 EV: 12 Int: 18 God: Gold: 46 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . SeeInvis . v - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . A - +0 cloak rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn y - +2 ring of dexterity MPRegen 0.13/turn (no ring) @: no status effects A: spit acid, unfitting armour, cold-blooded, acid resistance, AC +6 a: Breathe Acid You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) b - a +0 hunting sling (You took it off a kobold on level 1 of the Dungeon) v - a cursed -3 hand axe (weapon) (You found it on level 2 of the Dungeon) w - a +1 flail of draining (You took it off an orc on level 3 of the Dungeon) F - a +3 short sword (You took it off a kobold in a sewer) Missiles k - 120 stones (quivered) r - 9 poisoned darts s - 3 curare-tipped darts {!f} Armour A - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery x - an uncursed amulet of faith {!P} (You found it on level 3 of the Dungeon) y - a +2 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) Scrolls f - 5 scrolls of remove curse {unknown} g - a scroll of teleportation {unknown} h - 2 scrolls of fear {unknown} j - a scroll of identify {unknown} l - a scroll of random uselessness {unknown} n - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of fog {unknown} D - a scroll of magic mapping {unknown} Potions c - a potion of lignification {unknown} d - a potion of mutation {unknown} i - a potion of stabbing {unknown} m - a potion of flight {unknown} p - 2 potions of ambrosia {unknown} u - a potion of berserk rage {unknown} z - 2 potions of brilliance {unknown} B - a potion of might {unknown} C - a potion of curing {unknown} E - a potion of haste {@q3} Comestibles e - 3 rations {!d} t - 3 chunks of flesh Skills: + Level 4.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting * Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None s - Searing Ray Conj ####.. 1% 2 ##..... z - Fulminant Prism Conj/Hex ###....... 34% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ###... 11% 3 ###.... Iskenderun's Mystic Bla Conj/Tloc ###..... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History k - 116 stones (gained 1) k - 117 stones (gained 1) k - 118 stones (gained 1) k - 120 stones (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a kobold corpse. Some of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A river rat and a kobold come into view. There are monsters nearby! The kobold shouts! The river rat closely misses you. You barely miss the river rat. You tail-slap the river rat. The river rat bites you. Aim: a kobold, wielding a +0 whip The searing ray hits the kobold! You kill the kobold! You hear a splash. (Press . to maintain the ray.) The river rat bites you. You barely miss the river rat. The river rat bites you. Aim: a river rat (moderately wounded) The searing ray hits the river rat. (Press . to maintain the ray.) The river rat closely misses you. The searing ray hits the river rat. You kill the river rat! You start resting. You start resting. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. There are no items here. Unknown command. ≈########≈.≈≈≈≈≈≈≈.≈≈.########≈≈≈ ≈≈≈≈..≈####≈≈≈≈.≈≈≈≈####≈..≈≈≈≈## ..≈≈≈≈≈.# ##≈.≈≈≈..## #≈≈≈.≈≈≈≈# .≈.≈.≈..####...≈.≈≈####≈≈≈≈≈≈.≈## ≈####....##≈.≈≈...≈≈##.≈..####..† ## ##....≈...≈≈..≈≈≈...≈## #### ##≈≈...≈≈...≈.≈..≈.## #≈≈≈........≈.≈≈≈≈# #≈≈≈≈≈≈.∩.@.≈≈≈...# #≈.≈≈.≈.....≈≈≈≈≈≈# ##≈≈.≈.≈......≈≈≈≈≈## ## ##≈.≈.≈≈..≈.≈...≈≈≈..## #### .####≈.≈≈##≈≈.≈≈.≈.≈##.≈≈≈####≈.) ≈≈...≈≈.####≈..≈.≈≈####.≈....≈.## ≈.≈≈≈≈≈≈# ##≈≈≈≈..≈## #≈≈≈≈.≈≈≈# ≈≈.≈.≈≈####.≈≈≈≈≈≈≈≈####....≈≈≈## ≈########..≈...≈≈≈.≈≈.########..≈ There were no monsters in sight! Vanquished Creatures A black bear (D:3) 4 big kobolds (Sewer) A bullfrog skeleton (D:2) 14 adders 2 river rats (Sewer) 2 oozes (Sewer) 5 worms 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:3) 5 ball pythons 6 giant cockroaches 4 goblins 5 hobgoblins 14 jackals 6 quokkas (D:3) 10 bats 5 frilled lizards 18 kobolds 9 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raizusai the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 246 | D:1 | Learned a level 2 spell: Searing Ray 508 | D:1 | Reached skill level 1 in Fighting 982 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/6 1501 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/7 1616 | D:2 | Reached skill level 5 in Conjurations 1638 | D:2 | Learned a level 4 spell: Fulminant Prism 1983 | D:2 | Reached XP level 5. HP: 42/42 MP: 9/9 2751 | D:3 | Noticed a black bear 2760 | D:3 | Killed a black bear 2760 | D:3 | Reached skill level 6 in Conjurations 2760 | D:3 | Reached XP level 6. HP: 48/51 MP: 1/11 2926 | D:3 | Found a glowing drain, 2942 | Sewer | Entered a sewer 3360 | Sewer | Your scales start taking on a golden yellow colour. 3360 | Sewer | Reached XP level 7. HP: 58/58 MP: 7/12 3360 | Sewer | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 3683 | Sewer | Reached skill level 7 in Conjurations 3798 | Sewer | Quit the game Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, minmay_misc_feat_cross, minmay_misc_feat_secret_circle D:2: layout_basic D:3: wad_woods_tower, layout_basic, portal_sewer_entry_d, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, wander_ebering_terrifying_dragon_lair Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.1 Conjurations | 5 6 7 | 7.0 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 3 | | || 3 Hand axe | | 74 | 13 || 87 Tailslap | | 3 | 1 || 4 Fire: Hunting sling | 8 | 46 | || 54 Throw: Stone | | 21 | 17 || 38 Cast: Magic Dart | 60 | 16 | 5 || 81 Searing Ray | 4 | 23 | 9 || 36 Stab: Sleeping | | 1 | || 1 Eat: Chunk | 3 | 7 | 2 || 12 Armor: Skin | 7 | 29 | 9 || 45 Dodge: Dodged | 14 | 81 | 17 || 112 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 420 | 550 | 56.7 | 82 | 33 | 28.7 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 167 | 0 | 0.0 | 38 | 0 | 0.0 D:3 | 203 | 21 | 9.4 | 15 | 5 | 25.0 Sewer | 0 | 529 | 100.0 | 0 | 28 | 100.0 +---------+---------+-------+---------+---------+-------