Dungeon Crawl Stone Soup version 0.18-a0-1800-gdc7a371 (webtiles) character file. 0 Raderak the Ruffian (level 1, 12/12 HPs) Began as a Tengu Gladiator on Apr 25, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (1 turns). Raderak the Ruffian (Tengu Gladiator) Turns: 1, Time: 00:00:03 Health: 12/12 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 hat (worn) Comestibles d - a bread ration Skills: + Level 2.0 Fighting + Level 2.0 Throwing + Level 3.2 Dodging + Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, Raderak the Tengu Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found three staircases leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ####< #.#. #<. #.# #<## #@.# ##.# ..# #... #... ##... ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Raderak the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_round_b