Dungeon Crawl Stone Soup version 0.26-a0-43-g20b394c (webtiles) character file. Game seed: 17267875457174943349 631 RBrandon the Vexing (level 7, 0/48 HPs) Began as a Demonspawn Arcane Marksman on June 4, 2020. Blown up by Ijyb (24 damage) ... with a disintegration bolt ... on level 5 of the Dungeon. The game lasted 00:22:19 (6409 turns). RBrandon the Vexing (Demonspawn Arcane Marksman) Turns: 6409, Time: 00:22:20 Health: 0/48 AC: 6 Str: 18 XL: 7 Next: 24% Magic: 6/11 EV: 17 Int: 15 God: Gold: 205 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +1 robe rPois . Spirit . h - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ p - amulet of the acrobat HPRegen 0.16/turn r - +6 ring of strength MPRegen 0.12/turn (no ring) @: agile, very slightly contaminated, invisible A: claws 1, yellow scales 1, nightstalker 1, powered by pain 1 a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 205 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow b - a +0 dagger (weapon) Missiles d - 37 bolts k - 172 stones u - a throwing net z - 2 silver javelins B - 18 poisoned darts (quivered) Armour e - a +1 robe (worn) h - a +0 helmet (worn) l - a +0 leather armour Jewellery p - an amulet of the acrobat (around neck) r - a +6 ring of strength (left claw) Wands w - a wand of acid (10) y - a wand of flame (19) Scrolls v - 2 scrolls of remove curse A - a scroll of immolation {unknown} D - a scroll of identify Potions c - 2 potions of curing g - a potion of ambrosia i - 2 potions of flight {unknown} j - 4 potions of might n - a potion of degeneration {unknown} o - a potion of mutation {unknown} q - a potion of magic {unknown} s - 2 potions of lignification t - a potion of cancellation {unknown} x - a potion of heal wounds {unknown} Comestibles f - 5 rations {@e1} Skills: - Level 1.2 Fighting - Level 3.9 Crossbows + Level 0.2 Throwing - Level 1.9 Dodging - Level 3.0 Spellcasting - Level 5.2 Hexes - Level 3.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Slow Hex ###..... 3% 2 ##..... c - Inner Flame Hex/Fire ###..... 11% 3 ###.... d - Cause Fear Hex ###....... 24% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Portal Projectile Hex/Tloc ##.... 21% 3 ###.... Leda's Liquefaction Hex/Erth ##........ 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Trog Zin Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in yellow scales. (AC +2) You are slightly more attuned to the shadows. You sometimes gain a little power by taking damage. Message History You miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You are blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. You fade into invisibility! You are very lightly contaminated with residual magic. You feel better. Ijyb zaps a wand. You are blasted! Ouch! That really hurt! You die... #...#.####### #...#........ #.....###### ##...>.# ##...## ##.## #.# #.# #@# #..g# #.....# #..$....# #.........# +...[.....+ #.........# You could see Ijyb (inner flame, slow). Vanquished Creatures A sky beast (D:4) A big kobold (Sewer) A centaur skeleton (D:4) 2 orc priests (D:4) Jessica (D:2) Natasha (thrice) (D:2) 3 orc wizards (D:4) A worker ant (D:4) A howler monkey skeleton (D:4) 5 adders A river rat (Sewer) 2 oozes (D:2) 2 worms 3 dart slugs 4 leopard geckos 12 orcs 11 bats 3 giant cockroaches 5 hobgoblins 6 jackals 9 frilled lizards 10 goblins 7 kobolds A leopard gecko skeleton (D:4) A quokka zombie (D:5) 8 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RBrandon the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 242 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 447 | D:1 | Learned a level 2 spell: Slow 1361 | D:2 | Noticed Natasha 1370 | D:2 | Noticed a crimson imp 1373 | D:2 | Killed Natasha 1373 | D:2 | Reached XP level 3. HP: 10/26 MP: 7/7 1656 | D:2 | Noticed Jessica 1674 | D:2 | Killed Jessica 1674 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1674 | D:2 | Reached XP level 4. HP: 20/32 MP: 2/8 1752 | D:2 | Noticed Natasha 1814 | D:2 | Killed Natasha 1814 | D:2 | Reached skill level 4 in Hexes 1833 | D:2 | Learned a level 3 spell: Inner Flame 2424 | D:2 | Noticed Natasha 2428 | D:2 | Killed Natasha 2428 | D:2 | Reached XP level 5. HP: 30/37 MP: 9/9 3101 | D:3 | Learned a level 4 spell: Cause Fear 3294 | D:3 | Found a glowing silver altar of Zin. 3305 | D:3 | Found a bloodstained altar of Trog. 3619 | D:3 | Reached skill level 5 in Hexes 4427 | D:4 | Noticed a sky beast 4527 | D:4 | Killed a sky beast 4527 | D:4 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 4527 | D:4 | Reached XP level 6. HP: 43/43 MP: 10/10 4574 | D:4 | Found a glowing drain. 4653 | Sewer | Entered a sewer 4764 | Sewer | Reached skill level 1 in Fire Magic 4819 | Sewer | Found a white marble altar of Elyvilon. 5816 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 5816 | D:4 | Reached XP level 7. HP: 48/48 MP: 7/11 6324 | D:5 | Entered Level 5 of the Dungeon 6399 | D:5 | Noticed Ijyb 6409 | D:5 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross, wad_floor_pattern_1 D:2: minmay_door_path, layout_loops_ring, first_ration, minmay_door_square, hangedman_abyss_or_decor_stabs, kennysheep_generic_room_2, uniq_jessica, uniq_sigmund, uniq_natasha D:3: layout_basic, grunt_temple_overflow_open D:4: layout_loops_ring, gup_sewer_entry_glass, minmay_checkerbox D:5: kennysheep_big_flooded_room, layout_loops_corners, evilmike_ruin_ashenzari, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Crossbows | 2 3 | 3.9 Spellcasting | 2 3 | 3.0 Hexes | 4 5 | 5.2 Fire Magic | 3 | 3.3 Fighting | | 1.2 Throwing | | 0.2 Dodging | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 90 | 215 | 25 || 330 Unarmed | 9 | | || 9 Fire: Hand crossbow | 35 | 83 | || 118 Throw: Stone | | 10 | || 10 Dart | | 4 | 10 || 14 Cast: Slow | 3 | 15 | 1 || 19 Inner Flame | | 9 | 6 || 15 Use: Scroll | 5 | 3 | || 8 Potion | | | 2 || 2 Stab: Sleeping | 4 | 8 | 2 || 14 Distracted | | 1 | || 1 Eat: Chunk | 2 | 16 | 2 || 20 Armor: Robe | 51 | 72 | 5 || 128 Dodge: Dodged | 118 | 181 | 9 || 308 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 672 | 230 | 25.5 | 82 | 22 | 21.2 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 111 | 84 | 43.1 | 12 | 8 | 40.0 D:3 | 66 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 456 | 21 | 4.4 | 22 | 4 | 15.4 D:5 | 1 | 0 | 0.0 | 1 | 0 | 0.0 Sewer | 0 | 125 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross, wad_floor_pattern_1 D:2: minmay_door_path, layout_loops_ring, first_ration, minmay_door_square, hangedman_abyss_or_decor_stabs, kennysheep_generic_room_2, uniq_jessica, uniq_sigmund, uniq_natasha D:3: layout_basic, grunt_temple_overflow_open D:4: layout_loops_ring, gup_sewer_entry_glass, minmay_checkerbox D:5: kennysheep_big_flooded_room, layout_loops_corners, evilmike_ruin_ashenzari, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 31.1 | 39.2 | 1047.0 Dungeon | 96.2 | 96.1 | 2.1 | 31.7 | 39.7 | 1207.6 Sewer | 3.8 | 3.9 | 0.0 | 14.3 | 25.4 | 244.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 150.3 Dungeon | 90.4 | 90.4 | N/A | N/A | 86.1 | 155.4 Sewer | 9.6 | 9.6 | N/A | N/A | 13.9 | 125.0 +-------+-------+-------+-------+-------+----------------------