Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 1361287358369312479, levelgen mode: deterministic 1 RBrandon the Grave Robber (level 1, -2/13 HPs) Began as a Merfolk Necromancer on Nov 8, 2019. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (213 turns). RBrandon the Grave Robber (Merfolk Necromancer) Turns: 213, Time: 00:00:24 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an uncursed amulet of guardian spirit {unknown} d - an uncursed ring of resist corrosion {unknown} Comestibles c - a ration {@e1} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 6% 1 ##..... Vampiric Draining Necr ##........ 19% 3 ####... Regeneration Chrm/Necr #......... 36% 3 ####... Animate Dead Necr N/A 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded, chance to defeat MR: 63%) The ooze writhes in agony. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded, chance to defeat MR: 63%) The ooze writhes in agony. The ooze hits you but does no damage. Casting: Pain (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead, chance to defeat MR: 63%) The ooze resists with significant effort. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze hits you. You die... #.#.#.# #.# #.#.#.#####.##### #.#.#.#.........# #.#.#.#####.###.# . #.#...#####.# #.# .. #.#####.....# #.# #.#.#.##.########.# .#.#....##.J........# .......(...@...#####.# ..###....#####.# #.# ##.#.# #.# #.# #.#.#####.#####.# #.#.............# #.#######.#####.# #. #.# #.# #.# #.# #.# #.# You could see an ooze. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RBrandon the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Pain || 8 Armor: Robe || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 66.2 | 213.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 66.2 | 213.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------