Dungeon Crawl Stone Soup version 0.22-a0-246-gdc04c06 (webtiles) character file. 75 R007833r the Shooter (level 4, -1/38 HPs) Began as a Centaur Hunter on Feb 23, 2018. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (920 turns). R007833r the Shooter (Centaur Hunter) Turns: 920, Time: 00:05:16 Health: -1/38 AC: 4 Str: 15 XL: 4 Next: 11% Magic: 4/4 EV: 9 Int: 10 God: Gold: 81 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 spear (weapon) m - a +0 short sword Missiles d - 7 arrows Armour c - a +0 leather armour (worn) l - a +0 cloak Jewellery k - an uncursed ring of ice {unknown} Scrolls e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - 3 scrolls of remove curse {unknown} Comestibles f - 3 rations g - 2 chunks of flesh Skills: + Level 3.4 Fighting + Level 6.5 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You hit Terence. Terence is almost dead. You feel less confused. Terence barely misses you. You hit Terence but do no damage. Your kick misses Terence. Terence is severely wounded. Terence hits you with a hand axe. Something hits you! * * * LOW HITPOINT WARNING * * * You hit Terence. You kill Terence! You have reached level 4! You feel stronger. You hear some strange, mumbled words. You are confused. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The rat bites you but does no damage. You're too confused to move! Something hits you. You die... ..#.. #(#.# .......... ..(.. .#... ..#+# #.#.# ...# #.#.# #.#.# # #..# #.#.####.#.# . #..# #.#.......(# .##..###.#......)r# )....<...#......@.# ..<...............# ..................# .........)#####+#(# ..........# #.# ..........# #.# #....(....# #.# #.........# #.# #.........# You could see a rat. Vanquished Creatures Terence (D:2) An ooze (D:1) 4 dart slugs A leopard gecko (D:1) 2 giant cockroaches 4 goblins (D:1) 5 hobgoblins (D:1) 6 kobolds A quokka (D:2) 5 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | R007833r the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 418 | D:1 | Reached skill level 6 in Bows 436 | D:1 | Reached XP level 3. HP: 24/30 MP: 3/3 901 | D:2 | Noticed Terence 901 | D:2 | Noticed Sigmund 915 | D:2 | Killed Terence 915 | D:2 | Reached XP level 4. HP: 2/38 MP: 4/4 920 | D:2 | Slain by Sigmund Vault maps used: D:1: zelgadis_glass_arrival_large, kennysheep_boxes D:2: nicolae_overflow_hidden_temple, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 6 | 6.5 Fighting | 3 | 3.4 Dodging | | 1.3 Stealth | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 61 | || 61 Kick | 11 | || 11 Spear | 6 | || 6 Fire: Shortbow | 45 | || 45 Armor: Leather armour | 27 | 1 || 28 Dodge: Dodged | 27 | || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 108 | 0.0 | 0 | 35 | 0.0 | 920 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 62 | 0.0 | 0 | 29 | 0.0 | 834 D:2 | 0 | 46 | 0.0 | 0 | 6 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+---------