Dungeon Crawl Stone Soup version 0.20-a0-434-g93bceec (webtiles) character file. 3 Quilel the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Jan 4, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (50 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 50, Time: 00:00:11 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/6 EV: 13 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.1 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting * Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 73%) The jackal is outlined in light. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ..#.. # ....## .## #...#####.. #......... #......# #...††.# #.....# ###########.....# .......@hh......# ...######.##....# #.##....# #.##.†..# ..###.### .## #..# .######.# .#).##..## #...'...# You could see 2 jackals. Vanquished Creatures A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_long_road, grunt_decor_clamped, minmay_bisected Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 1 Armor: Robe || 2 Dodge: Dodged || 19