Dungeon Crawl Stone Soup version 0.20-a0-59-g66a9409 (webtiles) character file. 0 Quilel the Vexing (level 1, -2/10 HPs) Began as a Deep Elf Enchanter on Nov 16, 2016. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (29 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 29, Time: 00:00:05 Health: -2/10 AC: 3 Str: 5 XL: 1 Next: 0% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: * Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.6 Stealth - Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded, chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. Ouch! That really hurt! You die... #...# ####.## #...# ##.# ###'### #.## ##.....## ##.# #.......# #.####### +...<[..+ #.......# #.......# #.#.....### ##.....## #.#.......# ###+### .##@......# #. ##g.....# .# ......# .# ......# # ......# #+###.# .# You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 29 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_another_circle Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 2