Dungeon Crawl Stone Soup version 0.20-a0-59-g66a9409 (webtiles) character file. 6 Quilel the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Nov 16, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (250 turns). Quilel the Vexing (Deep Elf Enchanter) Turns: 250, Time: 00:00:10 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 75% Magic: 6/6 EV: 13 Int: 19 God: Gold: 51 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) (no ring) (no ring) @: flying A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - a scroll of enchant armour {unknown} f - 2 scrolls of fog {unknown} h - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: * Level 1.4 Short Blades - Level 2.4 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of flight. You feel very buoyant. You fly up into the air. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... #.. ..# #..... ## #.# #..##. #.# ######..##. ... ........... #.# ######..... #.# ##.##. #h# #.##. #h# #.##. #@# #.##. #.# #.##. ######.############.##. #.....?................. #######.############.### #.# #######.### #.. ........... ### #######.### ### You could see 2 jackals. Vanquished Creatures 3 goblins (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quilel the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_gate Action || total -------------------------++------- Melee: Dagger || 19 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 7